| 1.0.0 API documentation

gtc/color_space.hpp
Go to the documentation of this file.
1
14 #pragma once
15
16 // Dependencies
17 #include "../detail/setup.hpp"
18 #include "../detail/qualifier.hpp"
19 #include "../exponential.hpp"
20 #include "../vec3.hpp"
21 #include "../vec4.hpp"
22 #include <limits>
23
24 #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
25 # pragma message("GLM: GLM_GTC_color_space extension included")
26 #endif
27
28 namespace glm
29 {
32
35 template<length_t L, typename T, qualifier Q>
36 GLM_FUNC_DECL vec<L, T, Q> convertLinearToSRGB(vec<L, T, Q> const& ColorLinear);
37
40 template<length_t L, typename T, qualifier Q>
41 GLM_FUNC_DECL vec<L, T, Q> convertLinearToSRGB(vec<L, T, Q> const& ColorLinear, T Gamma);
42
45 template<length_t L, typename T, qualifier Q>
46 GLM_FUNC_DECL vec<L, T, Q> convertSRGBToLinear(vec<L, T, Q> const& ColorSRGB);
47
49 // IEC 61966-2-1:1999 / Rec. 709 specification https://www.w3.org/Graphics/Color/srgb
50 template<length_t L, typename T, qualifier Q>
51 GLM_FUNC_DECL vec<L, T, Q> convertSRGBToLinear(vec<L, T, Q> const& ColorSRGB, T Gamma);
52
54 } //namespace glm
55
56 #include "color_space.inl"
glm::convertLinearToSRGB
GLM_FUNC_DECL vec< L, T, Q > convertLinearToSRGB(vec< L, T, Q > const &ColorLinear, T Gamma)
Convert a linear color to sRGB color using a custom gamma correction.
glm::convertSRGBToLinear
GLM_FUNC_DECL vec< L, T, Q > convertSRGBToLinear(vec< L, T, Q > const &ColorSRGB, T Gamma)
Convert a sRGB color to linear color using a custom gamma correction.