               OpCapability Shader
          %1 = OpExtInstImport "GLSL.std.450"
               OpMemoryModel Logical GLSL450
               OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_Clockwise %sk_FragColor
               OpExecutionMode %_entrypoint_v OriginUpperLeft
               OpName %sk_Clockwise "sk_Clockwise"
               OpName %sk_FragColor "sk_FragColor"
               OpName %_UniformBuffer "_UniformBuffer"
               OpMemberName %_UniformBuffer 0 "testMatrix2x2"
               OpMemberName %_UniformBuffer 1 "colorGreen"
               OpMemberName %_UniformBuffer 2 "colorRed"
               OpName %_entrypoint_v "_entrypoint_v"
               OpName %main "main"
               OpDecorate %sk_Clockwise BuiltIn FrontFacing
               OpDecorate %sk_FragColor RelaxedPrecision
               OpDecorate %sk_FragColor Location 0
               OpDecorate %sk_FragColor Index 0
               OpMemberDecorate %_UniformBuffer 0 Offset 0
               OpMemberDecorate %_UniformBuffer 0 ColMajor
               OpMemberDecorate %_UniformBuffer 0 MatrixStride 16
               OpMemberDecorate %_UniformBuffer 1 Offset 32
               OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision
               OpMemberDecorate %_UniformBuffer 2 Offset 48
               OpMemberDecorate %_UniformBuffer 2 RelaxedPrecision
               OpDecorate %_UniformBuffer Block
               OpDecorate %10 Binding 0
               OpDecorate %10 DescriptorSet 0
               OpDecorate %43 RelaxedPrecision
               OpDecorate %46 RelaxedPrecision
               OpDecorate %47 RelaxedPrecision
       %bool = OpTypeBool
%_ptr_Input_bool = OpTypePointer Input %bool
%sk_Clockwise = OpVariable %_ptr_Input_bool Input
      %float = OpTypeFloat 32
    %v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%sk_FragColor = OpVariable %_ptr_Output_v4float Output
    %v2float = OpTypeVector %float 2
%mat2v2float = OpTypeMatrix %v2float 2
%_UniformBuffer = OpTypeStruct %mat2v2float %v4float %v4float
%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer
         %10 = OpVariable %_ptr_Uniform__UniformBuffer Uniform
       %void = OpTypeVoid
         %17 = OpTypeFunction %void
    %float_0 = OpConstant %float 0
         %20 = OpConstantComposite %v2float %float_0 %float_0
%_ptr_Function_v2float = OpTypePointer Function %v2float
         %24 = OpTypeFunction %v4float %_ptr_Function_v2float
%_ptr_Uniform_mat2v2float = OpTypePointer Uniform %mat2v2float
        %int = OpTypeInt 32 1
      %int_0 = OpConstant %int 0
   %float_n2 = OpConstant %float -2
%_ptr_Function_v4float = OpTypePointer Function %v4float
%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float
      %int_1 = OpConstant %int 1
      %int_2 = OpConstant %int 2
%_entrypoint_v = OpFunction %void None %17
         %18 = OpLabel
         %21 = OpVariable %_ptr_Function_v2float Function
               OpStore %21 %20
         %23 = OpFunctionCall %v4float %main %21
               OpStore %sk_FragColor %23
               OpReturn
               OpFunctionEnd
       %main = OpFunction %v4float None %24
         %25 = OpFunctionParameter %_ptr_Function_v2float
         %26 = OpLabel
         %35 = OpVariable %_ptr_Function_v4float Function
         %28 = OpAccessChain %_ptr_Uniform_mat2v2float %10 %int_0
         %32 = OpLoad %mat2v2float %28
         %27 = OpExtInst %float %1 Determinant %32
         %34 = OpFOrdEqual %bool %27 %float_n2
               OpSelectionMerge %39 None
               OpBranchConditional %34 %37 %38
         %37 = OpLabel
         %40 = OpAccessChain %_ptr_Uniform_v4float %10 %int_1
         %43 = OpLoad %v4float %40
               OpStore %35 %43
               OpBranch %39
         %38 = OpLabel
         %44 = OpAccessChain %_ptr_Uniform_v4float %10 %int_2
         %46 = OpLoad %v4float %44
               OpStore %35 %46
               OpBranch %39
         %39 = OpLabel
         %47 = OpLoad %v4float %35
               OpReturnValue %47
               OpFunctionEnd
