/*
 * Copyright 2019 Google LLC
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 *
 * THIS FILE IS AUTOGENERATED
 * Make edits to tools/gpu/gl/interface/templates.go or they will
 * be overwritten.
 */

#include "include/core/SkRefCnt.h"
#include "include/gpu/ganesh/gl/GrGLAssembleHelpers.h"
#include "include/gpu/ganesh/gl/GrGLAssembleInterface.h"
#include "include/gpu/ganesh/gl/GrGLExtensions.h"
#include "include/gpu/ganesh/gl/GrGLFunctions.h"
#include "include/gpu/ganesh/gl/GrGLInterface.h"
#include "include/gpu/ganesh/gl/GrGLTypes.h"
#include "src/gpu/ganesh/gl/GrGLDefines.h"
#include "src/gpu/ganesh/gl/GrGLUtil.h"

#define GET_PROC(F) functions->f##F = (GrGL##F##Fn*)get(ctx, "gl" #F)
#define GET_PROC_SUFFIX(F, S) functions->f##F = (GrGL##F##Fn*)get(ctx, "gl" #F #S)
#define GET_PROC_LOCAL(F) GrGL##F##Fn* F = (GrGL##F##Fn*)get(ctx, "gl" #F)

#define GET_EGL_PROC_SUFFIX(F, S) functions->fEGL##F = (GrEGL##F##Fn*)get(ctx, "egl" #F #S)

#if SK_DISABLE_GL_INTERFACE
sk_sp<const GrGLInterface> GrGLMakeAssembledGLInterface(void *ctx, GrGLGetProc get) {
    return nullptr;
}
#else
sk_sp<const GrGLInterface> GrGLMakeAssembledGLInterface(void *ctx, GrGLGetProc get) {
    GET_PROC_LOCAL(GetString);
    GET_PROC_LOCAL(GetStringi);
    GET_PROC_LOCAL(GetIntegerv);

    // GetStringi may be nullptr depending on the GL version.
    if (nullptr == GetString || nullptr == GetIntegerv) {
        return nullptr;
    }

    const char* versionString = (const char*) GetString(GR_GL_VERSION);
    GrGLVersion glVer = GrGLGetVersionFromString(versionString);

    if (glVer < GR_GL_VER(2,0) || GR_GL_INVALID_VER == glVer) {
        // This is our minimum for non-ES GL.
        return nullptr;
    }

    GrEGLQueryStringFn* queryString;
    GrEGLDisplay display;
    GrGetEGLQueryAndDisplay(&queryString, &display, ctx, get);
    GrGLExtensions extensions;
    if (!extensions.init(kGL_GrGLStandard, GetString, GetStringi, GetIntegerv, queryString,
                         display)) {
        return nullptr;
    }

    sk_sp<GrGLInterface> interface(new GrGLInterface());
    GrGLInterface::Functions* functions = &interface->fFunctions;

    // Autogenerated content follows
    GET_PROC(ActiveTexture);
    GET_PROC(AttachShader);
    GET_PROC(BindAttribLocation);
    GET_PROC(BindBuffer);
    GET_PROC(BindTexture);
    GET_PROC(BlendColor);
    GET_PROC(BlendEquation);
    GET_PROC(BlendFunc);
    GET_PROC(BufferData);
    GET_PROC(BufferSubData);
    GET_PROC(Clear);
    GET_PROC(ClearColor);
    GET_PROC(ClearStencil);
    GET_PROC(ColorMask);
    GET_PROC(CompileShader);
    GET_PROC(CompressedTexImage2D);
    GET_PROC(CompressedTexSubImage2D);
    GET_PROC(CopyTexSubImage2D);
    GET_PROC(CreateProgram);
    GET_PROC(CreateShader);
    GET_PROC(CullFace);
    GET_PROC(DeleteBuffers);
    GET_PROC(DeleteProgram);
    GET_PROC(DeleteShader);
    GET_PROC(DeleteTextures);
    GET_PROC(DepthMask);
    GET_PROC(Disable);
    GET_PROC(DisableVertexAttribArray);
    GET_PROC(DrawArrays);
    GET_PROC(DrawElements);
    GET_PROC(Enable);
    GET_PROC(EnableVertexAttribArray);
    GET_PROC(Finish);
    GET_PROC(Flush);
    GET_PROC(FrontFace);
    GET_PROC(GenBuffers);
    GET_PROC(GenTextures);
    GET_PROC(GetBufferParameteriv);
    GET_PROC(GetError);
    GET_PROC(GetFloatv);
    GET_PROC(GetIntegerv);
    GET_PROC(GetProgramInfoLog);
    GET_PROC(GetProgramiv);
    GET_PROC(GetShaderInfoLog);
    GET_PROC(GetShaderiv);
    GET_PROC(GetString);
    GET_PROC(GetUniformLocation);
    GET_PROC(IsTexture);
    GET_PROC(LineWidth);
    GET_PROC(LinkProgram);
    GET_PROC(PixelStorei);
    GET_PROC(ReadPixels);
    GET_PROC(Scissor);
    GET_PROC(ShaderSource);
    GET_PROC(StencilFunc);
    GET_PROC(StencilFuncSeparate);
    GET_PROC(StencilMask);
    GET_PROC(StencilMaskSeparate);
    GET_PROC(StencilOp);
    GET_PROC(StencilOpSeparate);
    GET_PROC(TexImage2D);
    GET_PROC(TexParameterf);
    GET_PROC(TexParameterfv);
    GET_PROC(TexParameteri);
    GET_PROC(TexParameteriv);
    GET_PROC(TexSubImage2D);
    GET_PROC(Uniform1f);
    GET_PROC(Uniform1fv);
    GET_PROC(Uniform1i);
    GET_PROC(Uniform1iv);
    GET_PROC(Uniform2f);
    GET_PROC(Uniform2fv);
    GET_PROC(Uniform2i);
    GET_PROC(Uniform2iv);
    GET_PROC(Uniform3f);
    GET_PROC(Uniform3fv);
    GET_PROC(Uniform3i);
    GET_PROC(Uniform3iv);
    GET_PROC(Uniform4f);
    GET_PROC(Uniform4fv);
    GET_PROC(Uniform4i);
    GET_PROC(Uniform4iv);
    GET_PROC(UniformMatrix2fv);
    GET_PROC(UniformMatrix3fv);
    GET_PROC(UniformMatrix4fv);
    GET_PROC(UseProgram);
    GET_PROC(VertexAttrib1f);
    GET_PROC(VertexAttrib2fv);
    GET_PROC(VertexAttrib3fv);
    GET_PROC(VertexAttrib4fv);
    GET_PROC(VertexAttribPointer);
    GET_PROC(Viewport);

    GET_PROC(DrawBuffer);
    GET_PROC(PolygonMode);

    if (glVer >= GR_GL_VER(3,0)) {
        GET_PROC(GetStringi);
    }

    if (glVer >= GR_GL_VER(4,2)) {
        GET_PROC(MemoryBarrier);
    }

    if (glVer >= GR_GL_VER(3,0)) {
        GET_PROC(BindVertexArray);
        GET_PROC(DeleteVertexArrays);
        GET_PROC(GenVertexArrays);
    } else if (extensions.has("GL_ARB_vertex_array_object")) {
        GET_PROC(BindVertexArray);
        GET_PROC(DeleteVertexArrays);
        GET_PROC(GenVertexArrays);
    } else if (extensions.has("GL_APPLE_vertex_array_object")) {
        GET_PROC_SUFFIX(BindVertexArray, APPLE);
        GET_PROC_SUFFIX(DeleteVertexArrays, APPLE);
        GET_PROC_SUFFIX(GenVertexArrays, APPLE);
    }

    if (glVer >= GR_GL_VER(4,0)) {
        GET_PROC(PatchParameteri);
    } else if (extensions.has("GL_ARB_tessellation_shader")) {
        GET_PROC(PatchParameteri);
    }

    if (glVer >= GR_GL_VER(3,0)) {
        GET_PROC(BindFragDataLocation);
    }

    if (glVer >= GR_GL_VER(3,3)) {
        GET_PROC(BindFragDataLocationIndexed);
    } else if (extensions.has("GL_ARB_blend_func_extended")) {
        GET_PROC(BindFragDataLocationIndexed);
    }

    if (extensions.has("GL_KHR_blend_equation_advanced")) {
        GET_PROC_SUFFIX(BlendBarrier, KHR);
    } else if (extensions.has("GL_NV_blend_equation_advanced")) {
        GET_PROC_SUFFIX(BlendBarrier, NV);
    }

    if (glVer >= GR_GL_VER(4,4)) {
        GET_PROC(ClearTexImage);
        GET_PROC(ClearTexSubImage);
    } else if (extensions.has("GL_ARB_clear_texture")) {
        GET_PROC(ClearTexImage);
        GET_PROC(ClearTexSubImage);
    }

    if (glVer >= GR_GL_VER(3,1)) {
        GET_PROC(DrawArraysInstanced);
        GET_PROC(DrawElementsInstanced);
    } else if (extensions.has("GL_ARB_draw_instanced")) {
        GET_PROC(DrawArraysInstanced);
        GET_PROC(DrawElementsInstanced);
    } else if (extensions.has("GL_EXT_draw_instanced")) {
        GET_PROC_SUFFIX(DrawArraysInstanced, EXT);
        GET_PROC_SUFFIX(DrawElementsInstanced, EXT);
    }

    if (glVer >= GR_GL_VER(4,2)) {
        GET_PROC(DrawArraysInstancedBaseInstance);
        GET_PROC(DrawElementsInstancedBaseVertexBaseInstance);
    } else if (extensions.has("GL_ARB_base_instance")) {
        GET_PROC(DrawArraysInstancedBaseInstance);
        GET_PROC(DrawElementsInstancedBaseVertexBaseInstance);
    }

    GET_PROC(DrawBuffers);
    GET_PROC(ReadBuffer);

    if (glVer >= GR_GL_VER(4,0)) {
        GET_PROC(DrawArraysIndirect);
        GET_PROC(DrawElementsIndirect);
    } else if (extensions.has("GL_ARB_draw_indirect")) {
        GET_PROC(DrawArraysIndirect);
        GET_PROC(DrawElementsIndirect);
    }

    GET_PROC(DrawRangeElements);

    if (glVer >= GR_GL_VER(3,2)) {
        GET_PROC(GetMultisamplefv);
    } else if (extensions.has("GL_ARB_texture_multisample")) {
        GET_PROC(GetMultisamplefv);
    }

    GET_PROC(GetTexLevelParameteriv);

    if (glVer >= GR_GL_VER(4,3)) {
        GET_PROC(MultiDrawArraysIndirect);
        GET_PROC(MultiDrawElementsIndirect);
    } else if (extensions.has("GL_ARB_multi_draw_indirect")) {
        GET_PROC(MultiDrawArraysIndirect);
        GET_PROC(MultiDrawElementsIndirect);
    }

    if (glVer >= GR_GL_VER(3,1)) {
        GET_PROC(TexBuffer);
    }

    if (glVer >= GR_GL_VER(4,3)) {
        GET_PROC(TexBufferRange);
    }

    if (glVer >= GR_GL_VER(4,2)) {
        GET_PROC(TexStorage2D);
    } else if (extensions.has("GL_ARB_texture_storage")) {
        GET_PROC(TexStorage2D);
    } else if (extensions.has("GL_EXT_texture_storage")) {
        GET_PROC_SUFFIX(TexStorage2D, EXT);
    }

    if (glVer >= GR_GL_VER(4,5)) {
        GET_PROC(TextureBarrier);
    } else if (extensions.has("GL_ARB_texture_barrier")) {
        GET_PROC(TextureBarrier);
    } else if (extensions.has("GL_NV_texture_barrier")) {
        GET_PROC_SUFFIX(TextureBarrier, NV);
    }

    if (glVer >= GR_GL_VER(3,2)) {
        GET_PROC(VertexAttribDivisor);
    } else if (extensions.has("GL_ARB_instanced_arrays")) {
        GET_PROC(VertexAttribDivisor);
    }

    if (glVer >= GR_GL_VER(3,0)) {
        GET_PROC(VertexAttribIPointer);
    }

    if (glVer >= GR_GL_VER(3,0)) {
        GET_PROC(BindFramebuffer);
        GET_PROC(BindRenderbuffer);
        GET_PROC(CheckFramebufferStatus);
        GET_PROC(DeleteFramebuffers);
        GET_PROC(DeleteRenderbuffers);
        GET_PROC(FramebufferRenderbuffer);
        GET_PROC(FramebufferTexture2D);
        GET_PROC(GenFramebuffers);
        GET_PROC(GenRenderbuffers);
        GET_PROC(GenerateMipmap);
        GET_PROC(GetFramebufferAttachmentParameteriv);
        GET_PROC(GetRenderbufferParameteriv);
        GET_PROC(RenderbufferStorage);
    } else if (extensions.has("GL_ARB_framebuffer_object")) {
        GET_PROC(BindFramebuffer);
        GET_PROC(BindRenderbuffer);
        GET_PROC(CheckFramebufferStatus);
        GET_PROC(DeleteFramebuffers);
        GET_PROC(DeleteRenderbuffers);
        GET_PROC(FramebufferRenderbuffer);
        GET_PROC(FramebufferTexture2D);
        GET_PROC(GenFramebuffers);
        GET_PROC(GenRenderbuffers);
        GET_PROC(GenerateMipmap);
        GET_PROC(GetFramebufferAttachmentParameteriv);
        GET_PROC(GetRenderbufferParameteriv);
        GET_PROC(RenderbufferStorage);
    } else if (extensions.has("GL_EXT_framebuffer_object")) {
        GET_PROC_SUFFIX(BindFramebuffer, EXT);
        GET_PROC_SUFFIX(BindRenderbuffer, EXT);
        GET_PROC_SUFFIX(CheckFramebufferStatus, EXT);
        GET_PROC_SUFFIX(DeleteFramebuffers, EXT);
        GET_PROC_SUFFIX(DeleteRenderbuffers, EXT);
        GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT);
        GET_PROC_SUFFIX(FramebufferTexture2D, EXT);
        GET_PROC_SUFFIX(GenFramebuffers, EXT);
        GET_PROC_SUFFIX(GenRenderbuffers, EXT);
        GET_PROC_SUFFIX(GenerateMipmap, EXT);
        GET_PROC_SUFFIX(GetFramebufferAttachmentParameteriv, EXT);
        GET_PROC_SUFFIX(GetRenderbufferParameteriv, EXT);
        GET_PROC_SUFFIX(RenderbufferStorage, EXT);
    }

    if (glVer >= GR_GL_VER(3,0)) {
        GET_PROC(BlitFramebuffer);
    } else if (extensions.has("GL_ARB_framebuffer_object")) {
        GET_PROC(BlitFramebuffer);
    } else if (extensions.has("GL_EXT_framebuffer_blit")) {
        GET_PROC_SUFFIX(BlitFramebuffer, EXT);
    }

    if (glVer >= GR_GL_VER(3,0)) {
        GET_PROC(RenderbufferStorageMultisample);
    } else if (extensions.has("GL_ARB_framebuffer_object")) {
        GET_PROC(RenderbufferStorageMultisample);
    } else if (extensions.has("GL_EXT_framebuffer_multisample")) {
        GET_PROC_SUFFIX(RenderbufferStorageMultisample, EXT);
    }

    GET_PROC(MapBuffer);

    GET_PROC(UnmapBuffer);

    if (glVer >= GR_GL_VER(3,0)) {
        GET_PROC(FlushMappedBufferRange);
        GET_PROC(MapBufferRange);
    } else if (extensions.has("GL_ARB_map_buffer_range")) {
        GET_PROC(FlushMappedBufferRange);
        GET_PROC(MapBufferRange);
    }

    if (extensions.has("GL_EXT_debug_marker")) {
        GET_PROC_SUFFIX(InsertEventMarker, EXT);
        GET_PROC_SUFFIX(PopGroupMarker, EXT);
        GET_PROC_SUFFIX(PushGroupMarker, EXT);
    }

    if (glVer >= GR_GL_VER(3,1)) {
        GET_PROC(CopyBufferSubData);
    } else if (extensions.has("GL_ARB_copy_buffer")) {
        GET_PROC(CopyBufferSubData);
    }

    if (glVer >= GR_GL_VER(4,3)) {
        GET_PROC(DebugMessageCallback);
        GET_PROC(DebugMessageControl);
        GET_PROC(DebugMessageInsert);
        GET_PROC(GetDebugMessageLog);
        GET_PROC(ObjectLabel);
        GET_PROC(PopDebugGroup);
        GET_PROC(PushDebugGroup);
    } else if (extensions.has("GL_KHR_debug")) {
        GET_PROC(DebugMessageCallback);
        GET_PROC(DebugMessageControl);
        GET_PROC(DebugMessageInsert);
        GET_PROC(GetDebugMessageLog);
        GET_PROC(ObjectLabel);
        GET_PROC(PopDebugGroup);
        GET_PROC(PushDebugGroup);
    }

    if (extensions.has("GL_EXT_window_rectangles")) {
        GET_PROC_SUFFIX(WindowRectangles, EXT);
    }

    if (glVer >= GR_GL_VER(3,2)) {
        GET_PROC(ClientWaitSync);
        GET_PROC(DeleteSync);
        GET_PROC(FenceSync);
        GET_PROC(IsSync);
        GET_PROC(WaitSync);
    } else if (extensions.has("GL_ARB_sync")) {
        GET_PROC(ClientWaitSync);
        GET_PROC(DeleteSync);
        GET_PROC(FenceSync);
        GET_PROC(IsSync);
        GET_PROC(WaitSync);
    }

    if (glVer >= GR_GL_VER(4,2)) {
        GET_PROC(GetInternalformativ);
    } else if (extensions.has("GL_ARB_internalformat_query")) {
        GET_PROC(GetInternalformativ);
    }

    if (glVer >= GR_GL_VER(4,1)) {
        GET_PROC(GetProgramBinary);
        GET_PROC(ProgramBinary);
    }

    if (glVer >= GR_GL_VER(4,1)) {
        GET_PROC(ProgramParameteri);
    }

    if (glVer >= GR_GL_VER(3,2)) {
        GET_PROC(BindSampler);
        GET_PROC(DeleteSamplers);
        GET_PROC(GenSamplers);
        GET_PROC(SamplerParameterf);
        GET_PROC(SamplerParameteri);
        GET_PROC(SamplerParameteriv);
    } else if (extensions.has("GL_ARB_sampler_objects")) {
        GET_PROC(BindSampler);
        GET_PROC(DeleteSamplers);
        GET_PROC(GenSamplers);
        GET_PROC(SamplerParameterf);
        GET_PROC(SamplerParameteri);
        GET_PROC(SamplerParameteriv);
    }

    GET_PROC(BeginQuery);
    GET_PROC(DeleteQueries);
    GET_PROC(EndQuery);
    GET_PROC(GenQueries);
    GET_PROC(GetQueryObjectuiv);
    GET_PROC(GetQueryiv);

    if (glVer >= GR_GL_VER(3,3)) {
        GET_PROC(QueryCounter);
    } else if (extensions.has("GL_ARB_timer_query")) {
        GET_PROC(QueryCounter);
    }

    if (glVer >= GR_GL_VER(3,3)) {
        GET_PROC(GetQueryObjecti64v);
        GET_PROC(GetQueryObjectui64v);
    } else if (extensions.has("GL_ARB_timer_query")) {
        GET_PROC(GetQueryObjecti64v);
        GET_PROC(GetQueryObjectui64v);
    } else if (extensions.has("GL_EXT_timer_query")) {
        GET_PROC_SUFFIX(GetQueryObjecti64v, EXT);
        GET_PROC_SUFFIX(GetQueryObjectui64v, EXT);
    }

    if (glVer >= GR_GL_VER(4,3)) {
        GET_PROC(InvalidateBufferData);
        GET_PROC(InvalidateBufferSubData);
        GET_PROC(InvalidateTexImage);
        GET_PROC(InvalidateTexSubImage);
    } else if (extensions.has("GL_ARB_invalidate_subdata")) {
        GET_PROC(InvalidateBufferData);
        GET_PROC(InvalidateBufferSubData);
        GET_PROC(InvalidateTexImage);
        GET_PROC(InvalidateTexSubImage);
    }

    if (glVer >= GR_GL_VER(4,3)) {
        GET_PROC(InvalidateFramebuffer);
        GET_PROC(InvalidateSubFramebuffer);
    } else if (extensions.has("GL_ARB_invalidate_subdata")) {
        GET_PROC(InvalidateFramebuffer);
        GET_PROC(InvalidateSubFramebuffer);
    }

    if (glVer >= GR_GL_VER(4,3)) {
        GET_PROC(GetShaderPrecisionFormat);
    } else if (extensions.has("GL_ARB_ES2_compatibility")) {
        GET_PROC(GetShaderPrecisionFormat);
    }

    if (extensions.has("GL_NV_fence")) {
        GET_PROC_SUFFIX(DeleteFences, NV);
        GET_PROC_SUFFIX(FinishFence, NV);
        GET_PROC_SUFFIX(GenFences, NV);
        GET_PROC_SUFFIX(SetFence, NV);
        GET_PROC_SUFFIX(TestFence, NV);
    }


    // End autogenerated content
    interface->fStandard = kGL_GrGLStandard;
    interface->fExtensions.swap(&extensions);

    return interface;
}
#endif
