SkIRect Reference
===


<a name='SkIRect'></a>

---

<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
struct <a href='SkIRect_Reference#SkIRect'>SkIRect</a> {

    int32_t <a href='#SkIRect_fLeft'>fLeft</a>;
    int32_t <a href='#SkIRect_fTop'>fTop</a>;
    int32_t <a href='#SkIRect_fRight'>fRight</a>;
    int32_t <a href='#SkIRect_fBottom'>fBottom</a>;

    static constexpr <a href='SkIRect_Reference#SkIRect'>SkIRect</a> <a href='#SkIRect_MakeEmpty'>MakeEmpty</a>();
    static constexpr <a href='SkIRect_Reference#SkIRect'>SkIRect</a> <a href='#SkIRect_MakeWH'>MakeWH</a>(int32_t w, int32_t h);
    static constexpr <a href='SkIRect_Reference#SkIRect'>SkIRect</a> <a href='#SkIRect_MakeSize'>MakeSize</a>(const <a href='undocumented#SkISize'>SkISize</a>& <a href='undocumented#Size'>size</a>);
    static constexpr <a href='SkIRect_Reference#SkIRect'>SkIRect</a> <a href='#SkIRect_MakeLTRB'>MakeLTRB</a>(int32_t l, int32_t t,
                                      int32_t r, int32_t b);
    static constexpr <a href='SkIRect_Reference#SkIRect'>SkIRect</a> <a href='#SkIRect_MakeXYWH'>MakeXYWH</a>(int32_t x, int32_t y,
                                      int32_t w, int32_t h);
    int32_t <a href='#SkIRect_left'>left()</a> const;
    int32_t <a href='#SkIRect_top'>top()</a> const;
    int32_t <a href='#SkIRect_right'>right()</a> const;
    int32_t <a href='#SkIRect_bottom'>bottom()</a> const;
    int32_t <a href='#SkIRect_x'>x()</a> const;
    int32_t <a href='#SkIRect_y'>y()</a> const;
    int32_t <a href='#SkIRect_width'>width()</a> const;
    int32_t <a href='#SkIRect_height'>height()</a> const;
    <a href='undocumented#SkISize'>SkISize</a> <a href='#SkIRect_size'>size()</a> const;
    int64_t <a href='#SkIRect_width64'>width64</a>() const;
    int64_t <a href='#SkIRect_height64'>height64</a>() const;
    bool <a href='#SkIRect_isEmpty64'>isEmpty64</a>() const;
    bool <a href='#SkIRect_isEmpty'>isEmpty</a>() const;
    friend bool <a href='#SkIRect_equal_operator'>operator==</a>(const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& a, const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& b);
    friend bool <a href='#SkIRect_notequal_operator'>operator!=</a>(const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& a, const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& b);
    void <a href='#SkIRect_setEmpty'>setEmpty</a>();
    void <a href='#SkIRect_set'>set</a>(int32_t left, int32_t top, int32_t right, int32_t bottom);
    void <a href='#SkIRect_setLTRB'>setLTRB</a>(int32_t left, int32_t top, int32_t right, int32_t bottom);
    void <a href='#SkIRect_setXYWH'>setXYWH</a>(int32_t x, int32_t y, int32_t width, int32_t height);
    <a href='SkIRect_Reference#SkIRect'>SkIRect</a> <a href='#SkIRect_makeOffset'>makeOffset</a>(int32_t dx, int32_t dy) const;
    <a href='SkIRect_Reference#SkIRect'>SkIRect</a> <a href='#SkIRect_makeInset'>makeInset</a>(int32_t dx, int32_t dy) const;
    <a href='SkIRect_Reference#SkIRect'>SkIRect</a> <a href='#SkIRect_makeOutset'>makeOutset</a>(int32_t dx, int32_t dy) const;
    void <a href='#SkIRect_offset'>offset</a>(int32_t dx, int32_t dy);
    void <a href='#SkIRect_offset'>offset</a>(const <a href='SkIPoint_Reference#SkIPoint'>SkIPoint</a>& delta);
    void <a href='#SkIRect_offsetTo'>offsetTo</a>(int32_t newX, int32_t newY);
    void <a href='#SkIRect_inset'>inset</a>(int32_t dx, int32_t dy);
    void <a href='#SkIRect_outset'>outset</a>(int32_t dx, int32_t dy);
    void <a href='#SkIRect_adjust'>adjust</a>(int32_t dL, int32_t dT, int32_t dR, int32_t dB);
    bool <a href='#SkIRect_contains'>contains</a>(int32_t x, int32_t y) const;
    bool <a href='#SkIRect_contains'>contains</a>(int32_t left, int32_t top, int32_t right, int32_t bottom) const;
    bool <a href='#SkIRect_contains'>contains</a>(const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& r) const;
    bool <a href='#SkIRect_contains'>contains</a>(const <a href='SkRect_Reference#SkRect'>SkRect</a>& r) const;
    bool <a href='#SkIRect_containsNoEmptyCheck'>containsNoEmptyCheck</a>(int32_t left, int32_t top,
                              int32_t right, int32_t bottom) const;
    bool <a href='#SkIRect_containsNoEmptyCheck'>containsNoEmptyCheck</a>(const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& r) const;
    bool <a href='#SkIRect_intersect'>intersect</a>(const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& r);
    bool <a href='#SkIRect_intersectNoEmptyCheck'>intersectNoEmptyCheck</a>(const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& a, const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& b);
    bool <a href='#SkIRect_intersect'>intersect</a>(const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& a, const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& b);
    bool <a href='#SkIRect_intersect'>intersect</a>(int32_t left, int32_t top, int32_t right, int32_t bottom);
    static bool <a href='#SkIRect_Intersects'>Intersects</a>(const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& a, const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& b);
    static bool <a href='#SkIRect_IntersectsNoEmptyCheck'>IntersectsNoEmptyCheck</a>(const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& a, const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& b);
    void <a href='#SkIRect_join'>join</a>(int32_t left, int32_t top, int32_t right, int32_t bottom);
    void <a href='#SkIRect_join'>join</a>(const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& r);
    void <a href='#SkIRect_sort'>sort()</a>;
    <a href='SkIRect_Reference#SkIRect'>SkIRect</a> <a href='#SkIRect_makeSorted'>makeSorted</a>() const;
    static const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& <a href='#SkIRect_EmptyIRect'>EmptyIRect</a>();
};

</pre>

<a href='SkIRect_Reference#SkIRect'>SkIRect</a> holds four 32-bit integer coordinates describing the upper and
lower bounds of a rectangle. <a href='SkIRect_Reference#SkIRect'>SkIRect</a> may be created from outer bounds or
from position, width, and height. <a href='SkIRect_Reference#SkIRect'>SkIRect</a> describes an area; if its right
is less than or equal to its left, or if its bottom is less than or equal to
its top, it is considered empty.<table style='border-collapse: collapse; width: 62.5em'>

  <tr><th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Type</th>
<th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Member</th>
<th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Description</th></tr>
  <tr style='background-color: #f0f0f0; '>
    <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>int32_t</td>
    <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkIRect_fLeft'><code>fLeft</code></a></td>
    <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>
May contain any value. The smaller of the horizontal values when sorted.
When equal to or greater than <a href='#SkIRect_fRight'>fRight</a>, <a href='SkIRect_Reference#IRect'>IRect</a> is empty.
</td>
  </tr>
  <tr>
    <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>int32_t</td>
    <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkIRect_fTop'><code>fTop</code></a></td>
    <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>
May contain any value. The smaller of the horizontal values when sorted.
When equal to or greater than <a href='#SkIRect_fBottom'>fBottom</a>, <a href='SkIRect_Reference#IRect'>IRect</a> is empty.
</td>
  </tr>
  <tr style='background-color: #f0f0f0; '>
    <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>int32_t</td>
    <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkIRect_fRight'><code>fRight</code></a></td>
    <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>
May contain any value. The larger of the vertical values when sorted.
When equal to or less than <a href='#SkIRect_fLeft'>fLeft</a>, <a href='SkIRect_Reference#IRect'>IRect</a> is empty.
</td>
  </tr>
  <tr>
    <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>int32_t</td>
    <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkIRect_fBottom'><code>fBottom</code></a></td>
    <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>
May contain any value. The larger of the vertical values when sorted.
When equal to or less than <a href='#SkIRect_fTop'>fTop</a>, <a href='SkIRect_Reference#IRect'>IRect</a> is empty.
</td>
  </tr>
</table>

<a name='SkIRect_MakeEmpty'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
static constexpr <a href='SkIRect_Reference#SkIRect'>SkIRect</a> <a href='#SkIRect_MakeEmpty'>MakeEmpty</a>()
</pre>

Returns constructed <a href='SkIRect_Reference#SkIRect'>SkIRect</a> set to (0, 0, 0, 0).
Many other rectangles are empty; if left is equal to or greater than right,
or if top is equal to or greater than bottom. Setting all members to zero
is a convenience, but does not designate a special empty rectangle.

### Return Value

bounds (0, 0, 0, 0)

### Example

<div><fiddle-embed name="@IRect_MakeEmpty">

#### Example Output

~~~~
MakeEmpty isEmpty: true
offset rect isEmpty: true
inset rect isEmpty: true
outset rect isEmpty: false
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_EmptyIRect'>EmptyIRect</a> <a href='#SkIRect_isEmpty'>isEmpty</a> <a href='#SkIRect_setEmpty'>setEmpty</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_MakeEmpty'>MakeEmpty</a>

<a name='SkIRect_MakeWH'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
static constexpr <a href='SkIRect_Reference#SkIRect'>SkIRect</a> <a href='#SkIRect_MakeWH'>MakeWH</a>(int32_t w, int32_t h)
</pre>

Returns constructed <a href='SkIRect_Reference#SkIRect'>SkIRect</a> set to (0, 0, <a href='#SkIRect_MakeWH_w'>w</a>, <a href='#SkIRect_MakeWH_h'>h</a>). Does not validate input; <a href='#SkIRect_MakeWH_w'>w</a> or <a href='#SkIRect_MakeWH_h'>h</a>
may be negative.

### Parameters

<table>  <tr>    <td><a name='SkIRect_MakeWH_w'><code><strong>w</strong></code></a></td>
    <td>width of constructed <a href='SkIRect_Reference#SkIRect'>SkIRect</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_MakeWH_h'><code><strong>h</strong></code></a></td>
    <td>height of constructed <a href='SkIRect_Reference#SkIRect'>SkIRect</a></td>
  </tr>
</table>

### Return Value

bounds (0, 0, <a href='#SkIRect_MakeWH_w'>w</a>, <a href='#SkIRect_MakeWH_h'>h</a>)

### Example

<div><fiddle-embed name="@IRect_MakeWH">

#### Example Output

~~~~
all equal
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_MakeSize'>MakeSize</a> <a href='#SkIRect_MakeXYWH'>MakeXYWH</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_MakeWH'>MakeWH</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_MakeIWH'>MakeIWH</a>

<a name='SkIRect_MakeSize'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
static constexpr <a href='SkIRect_Reference#SkIRect'>SkIRect</a> <a href='#SkIRect_MakeSize'>MakeSize</a>(const <a href='undocumented#SkISize'>SkISize</a>& <a href='undocumented#Size'>size</a>)
</pre>

Returns constructed <a href='SkIRect_Reference#SkIRect'>SkIRect</a> set to (0, 0, <a href='#SkIRect_MakeSize_size'>size</a>.<a href='#SkISize_width'>width()</a>, <a href='#SkIRect_MakeSize_size'>size</a>.<a href='#SkISize_height'>height()</a>).
Does not validate input; <a href='#SkIRect_MakeSize_size'>size</a>.<a href='#SkISize_width'>width()</a> or <a href='#SkIRect_MakeSize_size'>size</a>.<a href='#SkISize_height'>height()</a> may be negative.

### Parameters

<table>  <tr>    <td><a name='SkIRect_MakeSize_size'><code><strong>size</strong></code></a></td>
    <td>values for <a href='SkIRect_Reference#SkIRect'>SkIRect</a> width and height</td>
  </tr>
</table>

### Return Value

bounds (0, 0, <a href='#SkIRect_MakeSize_size'>size</a>.<a href='#SkISize_width'>width()</a>, <a href='#SkIRect_MakeSize_size'>size</a>.<a href='#SkISize_height'>height()</a>)

### Example

<div><fiddle-embed name="@IRect_MakeSize">

#### Example Output

~~~~
round width: 26  height: 36
floor width: 25  height: 35
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_MakeWH'>MakeWH</a> <a href='#SkIRect_MakeXYWH'>MakeXYWH</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_Make'>Make</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_MakeIWH'>MakeIWH</a>

<a name='SkIRect_MakeLTRB'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
static constexpr <a href='SkIRect_Reference#SkIRect'>SkIRect</a> <a href='#SkIRect_MakeLTRB'>MakeLTRB</a>(int32_t l, int32_t t, int32_t r, int32_t b)
</pre>

Returns constructed <a href='SkIRect_Reference#SkIRect'>SkIRect</a> set to (<a href='#SkIRect_MakeLTRB_l'>l</a>, <a href='#SkIRect_MakeLTRB_t'>t</a>, <a href='#SkIRect_MakeLTRB_r'>r</a>, <a href='#SkIRect_MakeLTRB_b'>b</a>). Does not sort input; <a href='SkIRect_Reference#SkIRect'>SkIRect</a> may
result in <a href='#SkIRect_fLeft'>fLeft</a> greater than <a href='#SkIRect_fRight'>fRight</a>, or <a href='#SkIRect_fTop'>fTop</a> greater than <a href='#SkIRect_fBottom'>fBottom</a>.

### Parameters

<table>  <tr>    <td><a name='SkIRect_MakeLTRB_l'><code><strong>l</strong></code></a></td>
    <td>integer stored in <a href='#SkIRect_fLeft'>fLeft</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_MakeLTRB_t'><code><strong>t</strong></code></a></td>
    <td>integer stored in <a href='#SkIRect_fTop'>fTop</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_MakeLTRB_r'><code><strong>r</strong></code></a></td>
    <td>integer stored in <a href='#SkIRect_fRight'>fRight</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_MakeLTRB_b'><code><strong>b</strong></code></a></td>
    <td>integer stored in <a href='#SkIRect_fBottom'>fBottom</a></td>
  </tr>
</table>

### Return Value

bounds (<a href='#SkIRect_MakeLTRB_l'>l</a>, <a href='#SkIRect_MakeLTRB_t'>t</a>, <a href='#SkIRect_MakeLTRB_r'>r</a>, <a href='#SkIRect_MakeLTRB_b'>b</a>)

### Example

<div><fiddle-embed name="@IRect_MakeLTRB">

#### Example Output

~~~~
rect: 5, 35, 15, 25  isEmpty: true
rect: 5, 25, 15, 35  isEmpty: false
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_MakeXYWH'>MakeXYWH</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_MakeLTRB'>MakeLTRB</a>

<a name='SkIRect_MakeXYWH'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
static constexpr <a href='SkIRect_Reference#SkIRect'>SkIRect</a> <a href='#SkIRect_MakeXYWH'>MakeXYWH</a>(int32_t x, int32_t y, int32_t w, int32_t h)
</pre>

Returns constructed <a href='SkIRect_Reference#SkIRect'>SkIRect</a> set to: (<a href='#SkIRect_MakeXYWH_x'>x</a>, <a href='#SkIRect_MakeXYWH_y'>y</a>, <a href='#SkIRect_MakeXYWH_x'>x</a> + <a href='#SkIRect_MakeXYWH_w'>w</a>, <a href='#SkIRect_MakeXYWH_y'>y</a> + <a href='#SkIRect_MakeXYWH_h'>h</a>).
Does not validate input; <a href='#SkIRect_MakeXYWH_w'>w</a> or <a href='#SkIRect_MakeXYWH_h'>h</a> may be negative.

### Parameters

<table>  <tr>    <td><a name='SkIRect_MakeXYWH_x'><code><strong>x</strong></code></a></td>
    <td>stored in <a href='#SkIRect_fLeft'>fLeft</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_MakeXYWH_y'><code><strong>y</strong></code></a></td>
    <td>stored in <a href='#SkIRect_fTop'>fTop</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_MakeXYWH_w'><code><strong>w</strong></code></a></td>
    <td>added to <a href='#SkIRect_MakeXYWH_x'>x</a> and stored in <a href='#SkIRect_fRight'>fRight</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_MakeXYWH_h'><code><strong>h</strong></code></a></td>
    <td>added to <a href='#SkIRect_MakeXYWH_y'>y</a> and stored in <a href='#SkIRect_fBottom'>fBottom</a></td>
  </tr>
</table>

### Return Value

bounds at (<a href='#SkIRect_MakeXYWH_x'>x</a>, <a href='#SkIRect_MakeXYWH_y'>y</a>) with width <a href='#SkIRect_MakeXYWH_w'>w</a> and height <a href='#SkIRect_MakeXYWH_h'>h</a>

### Example

<div><fiddle-embed name="@IRect_MakeXYWH">

#### Example Output

~~~~
rect: 5, 35, -10, 60  isEmpty: true
rect: -10, 35, 5, 60  isEmpty: false
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_MakeLTRB'>MakeLTRB</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_MakeXYWH'>MakeXYWH</a>

<a name='Property'></a>

<a name='SkIRect_left'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
int32_t <a href='#SkIRect_left'>left()</a>const
</pre>

Returns left edge of <a href='SkIRect_Reference#SkIRect'>SkIRect</a>, if sorted.
Call <a href='#SkIRect_sort'>sort()</a> to reverse <a href='#SkIRect_fLeft'>fLeft</a> and <a href='#SkIRect_fRight'>fRight</a> if needed.

### Return Value

<a href='#SkIRect_fLeft'>fLeft</a>

### Example

<div><fiddle-embed name="@IRect_left">

#### Example Output

~~~~
unsorted.fLeft: 15 unsorted.left(): 15
sorted.fLeft: 10 sorted.left(): 10
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_fLeft'>fLeft</a> <a href='#SkIRect_x'>x()</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_left'>left()</a>

<a name='SkIRect_top'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
int32_t <a href='#SkIRect_top'>top()</a>const
</pre>

Returns top edge of <a href='SkIRect_Reference#SkIRect'>SkIRect</a>, if sorted. Call <a href='#SkIRect_isEmpty'>isEmpty</a>() to see if <a href='SkIRect_Reference#SkIRect'>SkIRect</a> may be invalid,
and <a href='#SkIRect_sort'>sort()</a> to reverse <a href='#SkIRect_fTop'>fTop</a> and <a href='#SkIRect_fBottom'>fBottom</a> if needed.

### Return Value

<a href='#SkIRect_fTop'>fTop</a>

### Example

<div><fiddle-embed name="@IRect_top">

#### Example Output

~~~~
unsorted.fTop: 25 unsorted.top(): 25
sorted.fTop: 5 sorted.top(): 5
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_fTop'>fTop</a> <a href='#SkIRect_y'>y()</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_top'>top()</a>

<a name='SkIRect_right'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
int32_t <a href='#SkIRect_right'>right()</a>const
</pre>

Returns right edge of <a href='SkIRect_Reference#SkIRect'>SkIRect</a>, if sorted.
Call <a href='#SkIRect_sort'>sort()</a> to reverse <a href='#SkIRect_fLeft'>fLeft</a> and <a href='#SkIRect_fRight'>fRight</a> if needed.

### Return Value

<a href='#SkIRect_fRight'>fRight</a>

### Example

<div><fiddle-embed name="@IRect_right">

#### Example Output

~~~~
unsorted.fRight: 10 unsorted.right(): 10
sorted.fRight: 15 sorted.right(): 15
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_fRight'>fRight</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_right'>right()</a>

<a name='SkIRect_bottom'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
int32_t <a href='#SkIRect_bottom'>bottom()</a>const
</pre>

Returns bottom edge of <a href='SkIRect_Reference#SkIRect'>SkIRect</a>, if sorted. Call <a href='#SkIRect_isEmpty'>isEmpty</a>() to see if <a href='SkIRect_Reference#SkIRect'>SkIRect</a> may be invalid,
and <a href='#SkIRect_sort'>sort()</a> to reverse <a href='#SkIRect_fTop'>fTop</a> and <a href='#SkIRect_fBottom'>fBottom</a> if needed.

### Return Value

<a href='#SkIRect_fBottom'>fBottom</a>

### Example

<div><fiddle-embed name="@IRect_bottom">

#### Example Output

~~~~
unsorted.fBottom: 5 unsorted.bottom(): 5
sorted.fBottom: 25 sorted.bottom(): 25
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_fBottom'>fBottom</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_bottom'>bottom()</a>

<a name='SkIRect_x'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
int32_t <a href='#SkIRect_x'>x()</a>const
</pre>

Returns left edge of <a href='SkIRect_Reference#SkIRect'>SkIRect</a>, if sorted. Call <a href='#SkIRect_isEmpty'>isEmpty</a>() to see if <a href='SkIRect_Reference#SkIRect'>SkIRect</a> may be invalid,
and <a href='#SkIRect_sort'>sort()</a> to reverse <a href='#SkIRect_fLeft'>fLeft</a> and <a href='#SkIRect_fRight'>fRight</a> if needed.

### Return Value

<a href='#SkIRect_fLeft'>fLeft</a>

### Example

<div><fiddle-embed name="@IRect_x">

#### Example Output

~~~~
unsorted.fLeft: 15 unsorted.x(): 15
sorted.fLeft: 10 sorted.x(): 10
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_fLeft'>fLeft</a> <a href='#SkIRect_left'>left()</a> <a href='#SkIRect_y'>y()</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_x'>x()</a>

<a name='SkIRect_y'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
int32_t <a href='#SkIRect_y'>y()</a>const
</pre>

Returns top edge of <a href='SkIRect_Reference#SkIRect'>SkIRect</a>, if sorted. Call <a href='#SkIRect_isEmpty'>isEmpty</a>() to see if <a href='SkIRect_Reference#SkIRect'>SkIRect</a> may be invalid,
and <a href='#SkIRect_sort'>sort()</a> to reverse <a href='#SkIRect_fTop'>fTop</a> and <a href='#SkIRect_fBottom'>fBottom</a> if needed.

### Return Value

<a href='#SkIRect_fTop'>fTop</a>

### Example

<div><fiddle-embed name="@IRect_y">

#### Example Output

~~~~
unsorted.fTop: 25 unsorted.y(): 25
sorted.fTop: 5 sorted.y(): 5
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_fTop'>fTop</a> <a href='#SkIRect_top'>top()</a> <a href='#SkIRect_x'>x()</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_y'>y()</a>

<a name='SkIRect_width'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
int32_t <a href='#SkIRect_width'>width()</a>const
</pre>

Returns span on the x-axis. This does not check if <a href='SkIRect_Reference#SkIRect'>SkIRect</a> is sorted, or if
result fits in 32-bit signed integer; result may be negative.

### Return Value

<a href='#SkIRect_fRight'>fRight</a> minus <a href='#SkIRect_fLeft'>fLeft</a>

### Example

<div><fiddle-embed name="@IRect_width">

#### Example Output

~~~~
unsorted width: -5
large width: -5
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_height'>height()</a> <a href='#SkIRect_width64'>width64</a>() <a href='#SkIRect_height64'>height64</a>() <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_width'>width()</a>

<a name='SkIRect_width64'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
int64_t <a href='#SkIRect_width64'>width64</a>()const
</pre>

Returns span on the x-axis. This does not check if <a href='SkIRect_Reference#SkIRect'>SkIRect</a> is sorted, so the
result may be negative. This is safer than calling <a href='#SkIRect_width'>width()</a> since <a href='#SkIRect_width'>width()</a> might
overflow in its calculation.

### Return Value

<a href='#SkIRect_fRight'>fRight</a> minus <a href='#SkIRect_fLeft'>fLeft</a> cast to int64_t

### Example

<div><fiddle-embed name="@IRect_width64">

#### Example Output

~~~~
width: -5 width64: 4294967291
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_width'>width()</a> <a href='#SkIRect_height'>height()</a> <a href='#SkIRect_height64'>height64</a>() <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_width'>width()</a>

<a name='SkIRect_height'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
int32_t <a href='#SkIRect_height'>height()</a>const
</pre>

Returns span on the y-axis. This does not check if <a href='SkIRect_Reference#SkIRect'>SkIRect</a> is sorted, or if
result fits in 32-bit signed integer; result may be negative.

### Return Value

<a href='#SkIRect_fBottom'>fBottom</a> minus <a href='#SkIRect_fTop'>fTop</a>

### Example

<div><fiddle-embed name="@IRect_height">

#### Example Output

~~~~
unsorted height: -5
large height: -5
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_width'>width()</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_height'>height()</a>

<a name='SkIRect_height64'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
int64_t <a href='#SkIRect_height64'>height64</a>()const
</pre>

Returns span on the y-axis. This does not check if <a href='SkIRect_Reference#SkIRect'>SkIRect</a> is sorted, so the
result may be negative. This is safer than calling <a href='#SkIRect_height'>height()</a> since <a href='#SkIRect_height'>height()</a> might
overflow in its calculation.

### Return Value

<a href='#SkIRect_fBottom'>fBottom</a> minus <a href='#SkIRect_fTop'>fTop</a> cast to int64_t

### Example

<div><fiddle-embed name="@IRect_height64">

#### Example Output

~~~~
height: -5 height64: 4294967291
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_width'>width()</a> <a href='#SkIRect_height'>height()</a> <a href='#SkIRect_width64'>width64</a>() <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_height'>height()</a>

<a name='SkIRect_size'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
<a href='undocumented#SkISize'>SkISize</a> <a href='#SkIRect_size'>size()</a>const
</pre>

Returns spans on the x-axis and y-axis. This does not check if <a href='SkIRect_Reference#SkIRect'>SkIRect</a> is sorted,
or if result fits in 32-bit signed integer; result may be negative.

### Return Value

<a href='undocumented#SkISize'>SkISize</a> (width, height)

### Example

<div><fiddle-embed name="@IRect_size">

#### Example Output

~~~~
original rect: 20, 30, 40, 50  size: 20, 20
offset rect: 40, 50, 60, 70  size: 20, 20
outset rect: 20, 30, 80, 90  size: 60, 60
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_height'>height()</a> <a href='#SkIRect_width'>width()</a> <a href='#SkIRect_MakeSize'>MakeSize</a>

<a name='SkIRect_isEmpty'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
bool <a href='#SkIRect_isEmpty'>isEmpty</a>()const
</pre>

Returns true if <a href='#SkIRect_width'>width()</a> or <a href='#SkIRect_height'>height()</a> are zero or negative.

### Return Value

true if <a href='#SkIRect_width'>width()</a> or <a href='#SkIRect_height'>height()</a> are zero or negative

### Example

<div><fiddle-embed name="@IRect_isEmpty">

#### Example Output

~~~~
rect: {20, 40, 10, 50} is empty
sorted: {10, 40, 20, 50} is not empty
rect: {20, 40, 20, 50} is empty
sorted: {20, 40, 20, 50} is empty
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_EmptyIRect'>EmptyIRect</a> <a href='#SkIRect_MakeEmpty'>MakeEmpty</a> <a href='#SkIRect_sort'>sort</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_isEmpty'>isEmpty</a>

<a name='SkIRect_isEmpty64'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
bool <a href='#SkIRect_isEmpty64'>isEmpty64</a>()const
</pre>

Returns true if <a href='#SkIRect_fLeft'>fLeft</a> is equal to or greater than <a href='#SkIRect_fRight'>fRight</a>, or if <a href='#SkIRect_fTop'>fTop</a> is equal
to or greater than <a href='#SkIRect_fBottom'>fBottom</a>. Call <a href='#SkIRect_sort'>sort()</a> to reverse rectangles with negative
<a href='#SkIRect_width64'>width64</a>() or <a href='#SkIRect_height64'>height64</a>().

### Return Value

true if <a href='#SkIRect_width64'>width64</a>() or <a href='#SkIRect_height64'>height64</a>() are zero or negative

### Example

<div><fiddle-embed name="@IRect_isEmpty64">

#### Example Output

~~~~
rect: {20, 40, 10, 50} is empty
sorted: {10, 40, 20, 50} is not empty
rect: {20, 40, 20, 50} is empty
sorted: {20, 40, 20, 50} is empty
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_EmptyIRect'>EmptyIRect</a> <a href='#SkIRect_MakeEmpty'>MakeEmpty</a> <a href='#SkIRect_sort'>sort</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_isEmpty'>isEmpty</a>

<a name='Operators'></a>

<a name='SkIRect_equal_operator'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
bool <a href='#SkIRect_equal_operator'>operator==</a>(const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& a, const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& b)
</pre>

Returns true if all members in <a href='#SkIRect_equal_operator_a'>a</a>: <a href='#SkIRect_fLeft'>fLeft</a>, <a href='#SkIRect_fTop'>fTop</a>, <a href='#SkIRect_fRight'>fRight</a>, and <a href='#SkIRect_fBottom'>fBottom</a>; are
identical to corresponding members in <a href='#SkIRect_equal_operator_b'>b</a>.

### Parameters

<table>  <tr>    <td><a name='SkIRect_equal_operator_a'><code><strong>a</strong></code></a></td>
    <td><a href='SkIRect_Reference#SkIRect'>SkIRect</a> to compare</td>
  </tr>
  <tr>    <td><a name='SkIRect_equal_operator_b'><code><strong>b</strong></code></a></td>
    <td><a href='SkIRect_Reference#SkIRect'>SkIRect</a> to compare</td>
  </tr>
</table>

### Return Value

true if members are equal

### Example

<div><fiddle-embed name="@IRect_equal_operator">

#### Example Output

~~~~
test == sorted
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_notequal_operator'>operator!=</a>(const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& <a href='#SkIRect_equal_operator_a'>a</a>, const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& <a href='#SkIRect_equal_operator_b'>b</a>)

<a name='SkIRect_notequal_operator'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
bool <a href='#SkIRect_notequal_operator'>operator!=</a>(const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& a, const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& b)
</pre>

Returns true if any member in <a href='#SkIRect_notequal_operator_a'>a</a>: <a href='#SkIRect_fLeft'>fLeft</a>, <a href='#SkIRect_fTop'>fTop</a>, <a href='#SkIRect_fRight'>fRight</a>, and <a href='#SkIRect_fBottom'>fBottom</a>; is not
identical to the corresponding member in <a href='#SkIRect_notequal_operator_b'>b</a>.

### Parameters

<table>  <tr>    <td><a name='SkIRect_notequal_operator_a'><code><strong>a</strong></code></a></td>
    <td><a href='SkIRect_Reference#SkIRect'>SkIRect</a> to compare</td>
  </tr>
  <tr>    <td><a name='SkIRect_notequal_operator_b'><code><strong>b</strong></code></a></td>
    <td><a href='SkIRect_Reference#SkIRect'>SkIRect</a> to compare</td>
  </tr>
</table>

### Return Value

true if members are not equal

### Example

<div><fiddle-embed name="@IRect_notequal_operator">

#### Example Output

~~~~
test != sorted
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_equal_operator'>operator==</a>(const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& <a href='#SkIRect_notequal_operator_a'>a</a>, const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& <a href='#SkIRect_notequal_operator_b'>b</a>)

<a name='Set'></a>

<a name='SkIRect_setEmpty'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
void <a href='#SkIRect_setEmpty'>setEmpty</a>()
</pre>

Sets <a href='SkIRect_Reference#SkIRect'>SkIRect</a> to (0, 0, 0, 0).

Many other rectangles are empty; if left is equal to or greater than right,
or if top is equal to or greater than bottom. Setting all members to zero
is a convenience, but does not designate a special empty rectangle.

### Example

<div><fiddle-embed name="@IRect_setEmpty">

#### Example Output

~~~~
rect: {3, 4, 1, 2} is empty
rect: {0, 0, 0, 0} is empty
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_MakeEmpty'>MakeEmpty</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_setEmpty'>setEmpty</a>

<a name='SkIRect_set'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
void set(int32_t left, int32_t top, int32_t right, int32_t bottom)
</pre>

Sets <a href='SkIRect_Reference#SkIRect'>SkIRect</a> to (<a href='#SkIRect_set_left'>left</a>, <a href='#SkIRect_set_top'>top</a>, <a href='#SkIRect_set_right'>right</a>, <a href='#SkIRect_set_bottom'>bottom</a>).
<a href='#SkIRect_set_left'>left</a> and <a href='#SkIRect_set_right'>right</a> are not sorted; <a href='#SkIRect_set_left'>left</a> is not necessarily less than <a href='#SkIRect_set_right'>right</a>.
<a href='#SkIRect_set_top'>top</a> and <a href='#SkIRect_set_bottom'>bottom</a> are not sorted; <a href='#SkIRect_set_top'>top</a> is not necessarily less than <a href='#SkIRect_set_bottom'>bottom</a>.

### Parameters

<table>  <tr>    <td><a name='SkIRect_set_left'><code><strong>left</strong></code></a></td>
    <td>assigned to <a href='#SkIRect_fLeft'>fLeft</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_set_top'><code><strong>top</strong></code></a></td>
    <td>assigned to <a href='#SkIRect_fTop'>fTop</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_set_right'><code><strong>right</strong></code></a></td>
    <td>assigned to <a href='#SkIRect_fRight'>fRight</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_set_bottom'><code><strong>bottom</strong></code></a></td>
    <td>assigned to <a href='#SkIRect_fBottom'>fBottom</a></td>
  </tr>
</table>

### Example

<div><fiddle-embed name="1912c37076b7f3bf6aebfa167e971bec">

#### Example Output

~~~~
rect1: {3, 4, 1, 2}
rect2: {3, 4, 1, 2}
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_setLTRB'>setLTRB</a> <a href='#SkIRect_setXYWH'>setXYWH</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_set'>set</a>

<a name='SkIRect_setLTRB'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
void <a href='#SkIRect_setLTRB'>setLTRB</a>(int32_t left, int32_t top, int32_t right, int32_t bottom)
</pre>

Sets <a href='SkIRect_Reference#SkIRect'>SkIRect</a> to (<a href='#SkIRect_setLTRB_left'>left</a>, <a href='#SkIRect_setLTRB_top'>top</a>, <a href='#SkIRect_setLTRB_right'>right</a>, <a href='#SkIRect_setLTRB_bottom'>bottom</a>).
<a href='#SkIRect_setLTRB_left'>left</a> and <a href='#SkIRect_setLTRB_right'>right</a> are not sorted; <a href='#SkIRect_setLTRB_left'>left</a> is not necessarily less than <a href='#SkIRect_setLTRB_right'>right</a>.
<a href='#SkIRect_setLTRB_top'>top</a> and <a href='#SkIRect_setLTRB_bottom'>bottom</a> are not sorted; <a href='#SkIRect_setLTRB_top'>top</a> is not necessarily less than <a href='#SkIRect_setLTRB_bottom'>bottom</a>.

### Parameters

<table>  <tr>    <td><a name='SkIRect_setLTRB_left'><code><strong>left</strong></code></a></td>
    <td>stored in <a href='#SkIRect_fLeft'>fLeft</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_setLTRB_top'><code><strong>top</strong></code></a></td>
    <td>stored in <a href='#SkIRect_fTop'>fTop</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_setLTRB_right'><code><strong>right</strong></code></a></td>
    <td>stored in <a href='#SkIRect_fRight'>fRight</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_setLTRB_bottom'><code><strong>bottom</strong></code></a></td>
    <td>stored in <a href='#SkIRect_fBottom'>fBottom</a></td>
  </tr>
</table>

### Example

<div><fiddle-embed name="@IRect_setLTRB">

#### Example Output

~~~~
rect1: {3, 4, 1, 2}
rect2: {3, 4, 1, 2}
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_set'>set</a> <a href='#SkIRect_setXYWH'>setXYWH</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_setLTRB'>setLTRB</a>

<a name='SkIRect_setXYWH'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
void <a href='#SkIRect_setXYWH'>setXYWH</a>(int32_t x, int32_t y, int32_t width, int32_t height)
</pre>

Sets <a href='SkIRect_Reference#IRect'>IRect</a> to: <code>(<a href='#SkIRect_setXYWH_x'>x</a>, <a href='#SkIRect_setXYWH_y'>y</a>, <a href='#SkIRect_setXYWH_x'>x</a> + <a href='#SkIRect_setXYWH_width'>width</a>, <a href='#SkIRect_setXYWH_y'>y</a> + <a href='#SkIRect_setXYWH_height'>height</a>)</code>.
Does not validate input; <a href='#SkIRect_setXYWH_width'>width</a> or <a href='#SkIRect_setXYWH_height'>height</a> may be negative.

### Parameters

<table>  <tr>    <td><a name='SkIRect_setXYWH_x'><code><strong>x</strong></code></a></td>
    <td>stored in <a href='#SkIRect_fLeft'>fLeft</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_setXYWH_y'><code><strong>y</strong></code></a></td>
    <td>stored in <a href='#SkIRect_fTop'>fTop</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_setXYWH_width'><code><strong>width</strong></code></a></td>
    <td>added to <a href='#SkIRect_setXYWH_x'>x</a> and stored in <a href='#SkIRect_fRight'>fRight</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_setXYWH_height'><code><strong>height</strong></code></a></td>
    <td>added to <a href='#SkIRect_setXYWH_y'>y</a> and stored in <a href='#SkIRect_fBottom'>fBottom</a></td>
  </tr>
</table>

### Example

<div><fiddle-embed name="@IRect_setXYWH">

#### Example Output

~~~~
rect: 5, 35, -10, 60  isEmpty: true
rect: -10, 35, 5, 60  isEmpty: false
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_MakeXYWH'>MakeXYWH</a> <a href='#SkIRect_setLTRB'>setLTRB</a> <a href='#SkIRect_set'>set</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_setXYWH'>setXYWH</a>

<a name='Inset_Outset_Offset'></a>

<a name='SkIRect_makeOffset'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
<a href='SkIRect_Reference#SkIRect'>SkIRect</a> <a href='#SkIRect_makeOffset'>makeOffset</a>(int32_t dx, int32_t dy)const
</pre>

Returns <a href='SkIRect_Reference#SkIRect'>SkIRect</a> offset by (<a href='#SkIRect_makeOffset_dx'>dx</a>, <a href='#SkIRect_makeOffset_dy'>dy</a>).

If <a href='#SkIRect_makeOffset_dx'>dx</a> is negative, <a href='SkIRect_Reference#SkIRect'>SkIRect</a> returned is moved to the left.
If <a href='#SkIRect_makeOffset_dx'>dx</a> is positive, <a href='SkIRect_Reference#SkIRect'>SkIRect</a> returned is moved to the right.
If <a href='#SkIRect_makeOffset_dy'>dy</a> is negative, <a href='SkIRect_Reference#SkIRect'>SkIRect</a> returned is moved upward.
If <a href='#SkIRect_makeOffset_dy'>dy</a> is positive, <a href='SkIRect_Reference#SkIRect'>SkIRect</a> returned is moved downward.

### Parameters

<table>  <tr>    <td><a name='SkIRect_makeOffset_dx'><code><strong>dx</strong></code></a></td>
    <td>offset added to <a href='#SkIRect_fLeft'>fLeft</a> and <a href='#SkIRect_fRight'>fRight</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_makeOffset_dy'><code><strong>dy</strong></code></a></td>
    <td>offset added to <a href='#SkIRect_fTop'>fTop</a> and <a href='#SkIRect_fBottom'>fBottom</a></td>
  </tr>
</table>

### Return Value

<a href='SkIRect_Reference#SkIRect'>SkIRect</a> offset by <a href='#SkIRect_makeOffset_dx'>dx</a> and <a href='#SkIRect_makeOffset_dy'>dy</a>, with original width and height

### Example

<div><fiddle-embed name="@IRect_makeOffset">

#### Example Output

~~~~
rect: 10, 50, 20, 60  isEmpty: false
rect: 25, 82, 35, 92  isEmpty: false
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_offset'>offset()</a> <a href='#SkIRect_makeInset'>makeInset</a> <a href='#SkIRect_makeOutset'>makeOutset</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_makeOffset'>makeOffset</a>

<a name='SkIRect_makeInset'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
<a href='SkIRect_Reference#SkIRect'>SkIRect</a> <a href='#SkIRect_makeInset'>makeInset</a>(int32_t dx, int32_t dy)const
</pre>

Returns <a href='SkIRect_Reference#SkIRect'>SkIRect</a>, inset by (<a href='#SkIRect_makeInset_dx'>dx</a>, <a href='#SkIRect_makeInset_dy'>dy</a>).

If <a href='#SkIRect_makeInset_dx'>dx</a> is negative, <a href='SkIRect_Reference#SkIRect'>SkIRect</a> returned is wider.
If <a href='#SkIRect_makeInset_dx'>dx</a> is positive, <a href='SkIRect_Reference#SkIRect'>SkIRect</a> returned is narrower.
If <a href='#SkIRect_makeInset_dy'>dy</a> is negative, <a href='SkIRect_Reference#SkIRect'>SkIRect</a> returned is taller.
If <a href='#SkIRect_makeInset_dy'>dy</a> is positive, <a href='SkIRect_Reference#SkIRect'>SkIRect</a> returned is shorter.

### Parameters

<table>  <tr>    <td><a name='SkIRect_makeInset_dx'><code><strong>dx</strong></code></a></td>
    <td>offset added to <a href='#SkIRect_fLeft'>fLeft</a> and subtracted from <a href='#SkIRect_fRight'>fRight</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_makeInset_dy'><code><strong>dy</strong></code></a></td>
    <td>offset added to <a href='#SkIRect_fTop'>fTop</a> and subtracted from <a href='#SkIRect_fBottom'>fBottom</a></td>
  </tr>
</table>

### Return Value

<a href='SkIRect_Reference#SkIRect'>SkIRect</a> inset symmetrically left and right, top and bottom

### Example

<div><fiddle-embed name="@IRect_makeInset">

#### Example Output

~~~~
rect: 10, 50, 20, 60  isEmpty: false
rect: 25, 82, 5, 28  isEmpty: true
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_inset'>inset()</a> <a href='#SkIRect_makeOffset'>makeOffset</a> <a href='#SkIRect_makeOutset'>makeOutset</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_makeInset'>makeInset</a>

<a name='SkIRect_makeOutset'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
<a href='SkIRect_Reference#SkIRect'>SkIRect</a> <a href='#SkIRect_makeOutset'>makeOutset</a>(int32_t dx, int32_t dy)const
</pre>

Returns <a href='SkIRect_Reference#SkIRect'>SkIRect</a>, outset by (<a href='#SkIRect_makeOutset_dx'>dx</a>, <a href='#SkIRect_makeOutset_dy'>dy</a>).

If <a href='#SkIRect_makeOutset_dx'>dx</a> is negative, <a href='SkIRect_Reference#SkIRect'>SkIRect</a> returned is narrower.
If <a href='#SkIRect_makeOutset_dx'>dx</a> is positive, <a href='SkIRect_Reference#SkIRect'>SkIRect</a> returned is wider.
If <a href='#SkIRect_makeOutset_dy'>dy</a> is negative, <a href='SkIRect_Reference#SkIRect'>SkIRect</a> returned is shorter.
If <a href='#SkIRect_makeOutset_dy'>dy</a> is positive, <a href='SkIRect_Reference#SkIRect'>SkIRect</a> returned is taller.

### Parameters

<table>  <tr>    <td><a name='SkIRect_makeOutset_dx'><code><strong>dx</strong></code></a></td>
    <td>offset subtracted to <a href='#SkIRect_fLeft'>fLeft</a> and added from <a href='#SkIRect_fRight'>fRight</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_makeOutset_dy'><code><strong>dy</strong></code></a></td>
    <td>offset subtracted to <a href='#SkIRect_fTop'>fTop</a> and added from <a href='#SkIRect_fBottom'>fBottom</a></td>
  </tr>
</table>

### Return Value

<a href='SkIRect_Reference#SkIRect'>SkIRect</a> outset symmetrically left and right, top and bottom

### Example

<div><fiddle-embed name="@IRect_makeOutset">

#### Example Output

~~~~
rect: 10, 50, 20, 60  isEmpty: false
rect: -5, 18, 35, 92  isEmpty: false
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_outset'>outset()</a> <a href='#SkIRect_makeOffset'>makeOffset</a> <a href='#SkIRect_makeInset'>makeInset</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_makeOutset'>makeOutset</a>

<a name='SkIRect_offset'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
void offset(int32_t dx, int32_t dy)
</pre>

Offsets <a href='SkIRect_Reference#SkIRect'>SkIRect</a> by adding <a href='#SkIRect_offset_dx'>dx</a> to <a href='#SkIRect_fLeft'>fLeft</a>, <a href='#SkIRect_fRight'>fRight</a>; and by adding <a href='#SkIRect_offset_dy'>dy</a> to <a href='#SkIRect_fTop'>fTop</a>, <a href='#SkIRect_fBottom'>fBottom</a>.

If <a href='#SkIRect_offset_dx'>dx</a> is negative, moves <a href='SkIRect_Reference#SkIRect'>SkIRect</a> returned to the left.
If <a href='#SkIRect_offset_dx'>dx</a> is positive, moves <a href='SkIRect_Reference#SkIRect'>SkIRect</a> returned to the right.
If <a href='#SkIRect_offset_dy'>dy</a> is negative, moves <a href='SkIRect_Reference#SkIRect'>SkIRect</a> returned upward.
If <a href='#SkIRect_offset_dy'>dy</a> is positive, moves <a href='SkIRect_Reference#SkIRect'>SkIRect</a> returned downward.

### Parameters

<table>  <tr>    <td><a name='SkIRect_offset_dx'><code><strong>dx</strong></code></a></td>
    <td>offset added to <a href='#SkIRect_fLeft'>fLeft</a> and <a href='#SkIRect_fRight'>fRight</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_offset_dy'><code><strong>dy</strong></code></a></td>
    <td>offset added to <a href='#SkIRect_fTop'>fTop</a> and <a href='#SkIRect_fBottom'>fBottom</a></td>
  </tr>
</table>

### Example

<div><fiddle-embed name="@IRect_offset">

#### Example Output

~~~~
rect: 15, 27, 55, 86
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_offsetTo'>offsetTo</a> <a href='#SkIRect_makeOffset'>makeOffset</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_offset'>offset</a>

<a name='SkIRect_offset_2'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
void offset(const <a href='SkIPoint_Reference#SkIPoint'>SkIPoint</a>& delta)
</pre>

Offsets <a href='SkIRect_Reference#SkIRect'>SkIRect</a> by adding <a href='#SkIRect_offset_2_delta'>delta</a>.<a href='#SkIPoint_fX'>fX</a> to <a href='#SkIRect_fLeft'>fLeft</a>, <a href='#SkIRect_fRight'>fRight</a>; and by adding <a href='#SkIRect_offset_2_delta'>delta</a>.<a href='#SkIPoint_fY'>fY</a> to
<a href='#SkIRect_fTop'>fTop</a>, <a href='#SkIRect_fBottom'>fBottom</a>.

If <a href='#SkIRect_offset_2_delta'>delta</a>.<a href='#SkIPoint_fX'>fX</a> is negative, moves <a href='SkIRect_Reference#SkIRect'>SkIRect</a> returned to the left.
If <a href='#SkIRect_offset_2_delta'>delta</a>.<a href='#SkIPoint_fX'>fX</a> is positive, moves <a href='SkIRect_Reference#SkIRect'>SkIRect</a> returned to the right.
If <a href='#SkIRect_offset_2_delta'>delta</a>.<a href='#SkIPoint_fY'>fY</a> is negative, moves <a href='SkIRect_Reference#SkIRect'>SkIRect</a> returned upward.
If <a href='#SkIRect_offset_2_delta'>delta</a>.<a href='#SkIPoint_fY'>fY</a> is positive, moves <a href='SkIRect_Reference#SkIRect'>SkIRect</a> returned downward.

### Parameters

<table>  <tr>    <td><a name='SkIRect_offset_2_delta'><code><strong>delta</strong></code></a></td>
    <td>offset added to <a href='SkIRect_Reference#SkIRect'>SkIRect</a></td>
  </tr>
</table>

### Example

<div><fiddle-embed name="@IRect_offset_2">

#### Example Output

~~~~
rect: 15, 27, 55, 86
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_offsetTo'>offsetTo</a> <a href='#SkIRect_makeOffset'>makeOffset</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_offset'>offset</a>

<a name='SkIRect_offsetTo'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
void <a href='#SkIRect_offsetTo'>offsetTo</a>(int32_t newX, int32_t newY)
</pre>

Offsets <a href='SkIRect_Reference#SkIRect'>SkIRect</a> so that <a href='#SkIRect_fLeft'>fLeft</a> equals <a href='#SkIRect_offsetTo_newX'>newX</a>, and <a href='#SkIRect_fTop'>fTop</a> equals <a href='#SkIRect_offsetTo_newY'>newY</a>. width and height
are unchanged.

### Parameters

<table>  <tr>    <td><a name='SkIRect_offsetTo_newX'><code><strong>newX</strong></code></a></td>
    <td>stored in <a href='#SkIRect_fLeft'>fLeft</a>, preserving <a href='#SkIRect_width'>width()</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_offsetTo_newY'><code><strong>newY</strong></code></a></td>
    <td>stored in <a href='#SkIRect_fTop'>fTop</a>, preserving <a href='#SkIRect_height'>height()</a></td>
  </tr>
</table>

### Example

<div><fiddle-embed name="@IRect_offsetTo">

#### Example Output

~~~~
rect: 15, 27, 55, 86
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_offset'>offset</a> <a href='#SkIRect_makeOffset'>makeOffset</a> <a href='#SkIRect_setXYWH'>setXYWH</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_offsetTo'>offsetTo</a>

<a name='SkIRect_inset'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
void inset(int32_t dx, int32_t dy)
</pre>

Insets <a href='SkIRect_Reference#SkIRect'>SkIRect</a> by (<a href='#SkIRect_inset_dx'>dx</a>,<a href='#SkIRect_inset_dy'>dy</a>).

If <a href='#SkIRect_inset_dx'>dx</a> is positive, makes <a href='SkIRect_Reference#SkIRect'>SkIRect</a> narrower.
If <a href='#SkIRect_inset_dx'>dx</a> is negative, makes <a href='SkIRect_Reference#SkIRect'>SkIRect</a> wider.
If <a href='#SkIRect_inset_dy'>dy</a> is positive, makes <a href='SkIRect_Reference#SkIRect'>SkIRect</a> shorter.
If <a href='#SkIRect_inset_dy'>dy</a> is negative, makes <a href='SkIRect_Reference#SkIRect'>SkIRect</a> taller.

### Parameters

<table>  <tr>    <td><a name='SkIRect_inset_dx'><code><strong>dx</strong></code></a></td>
    <td>offset added to <a href='#SkIRect_fLeft'>fLeft</a> and subtracted from <a href='#SkIRect_fRight'>fRight</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_inset_dy'><code><strong>dy</strong></code></a></td>
    <td>offset added to <a href='#SkIRect_fTop'>fTop</a> and subtracted from <a href='#SkIRect_fBottom'>fBottom</a></td>
  </tr>
</table>

### Example

<div><fiddle-embed name="@IRect_inset">

#### Example Output

~~~~
rect: 15, 27, 45, 60
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_outset'>outset</a> <a href='#SkIRect_makeInset'>makeInset</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_inset'>inset</a>

<a name='SkIRect_outset'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
void outset(int32_t dx, int32_t dy)
</pre>

Outsets <a href='SkIRect_Reference#SkIRect'>SkIRect</a> by (<a href='#SkIRect_outset_dx'>dx</a>, <a href='#SkIRect_outset_dy'>dy</a>).

If <a href='#SkIRect_outset_dx'>dx</a> is positive, makes <a href='SkIRect_Reference#SkIRect'>SkIRect</a> wider.
If <a href='#SkIRect_outset_dx'>dx</a> is negative, makes <a href='SkIRect_Reference#SkIRect'>SkIRect</a> narrower.
If <a href='#SkIRect_outset_dy'>dy</a> is positive, makes <a href='SkIRect_Reference#SkIRect'>SkIRect</a> taller.
If <a href='#SkIRect_outset_dy'>dy</a> is negative, makes <a href='SkIRect_Reference#SkIRect'>SkIRect</a> shorter.

### Parameters

<table>  <tr>    <td><a name='SkIRect_outset_dx'><code><strong>dx</strong></code></a></td>
    <td>subtracted to <a href='#SkIRect_fLeft'>fLeft</a> and added from <a href='#SkIRect_fRight'>fRight</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_outset_dy'><code><strong>dy</strong></code></a></td>
    <td>subtracted to <a href='#SkIRect_fTop'>fTop</a> and added from <a href='#SkIRect_fBottom'>fBottom</a></td>
  </tr>
</table>

### Example

<div><fiddle-embed name="@IRect_outset">

#### Example Output

~~~~
rect: 5, 1, 55, 86
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_inset'>inset</a> <a href='#SkIRect_makeOutset'>makeOutset</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_outset'>outset</a>

<a name='Intersection'></a>

<a href='#IRect'>IRects</a> intersect when they enclose a common area. To intersect, each of the pair
must describe area; <a href='#SkIRect_fLeft'>fLeft</a> is less than <a href='#SkIRect_fRight'>fRight</a>, and <a href='#SkIRect_fTop'>fTop</a> is less than <a href='#SkIRect_fBottom'>fBottom</a>;
<a href='SkIRect_Reference#SkIRect'>SkIRect</a>::<a href='#SkIRect_isEmpty'>isEmpty</a>() returns false. The intersection of <a href='SkIRect_Reference#IRect'>IRect</a> pair can be described by:
<code>(<a href='undocumented#max()'>max</a>(a.<a href='#SkIRect_fLeft'>fLeft</a>, b.<a href='#SkIRect_fLeft'>fLeft</a>), <a href='undocumented#max()'>max</a>(a.<a href='#SkIRect_fTop'>fTop</a>, b.<a href='#SkIRect_fTop'>fTop</a>),
<a href='undocumented#min()'>min</a>(a.<a href='#SkIRect_fRight'>fRight</a>, b.<a href='#SkIRect_fRight'>fRight</a>), <a href='undocumented#min()'>min</a>(a.<a href='#SkIRect_fBottom'>fBottom</a>, b.<a href='#SkIRect_fBottom'>fBottom</a>))</code>.

The intersection is only meaningful if the resulting <a href='SkIRect_Reference#IRect'>IRect</a> is not empty and
describes an area: <a href='#SkIRect_fLeft'>fLeft</a> is less than <a href='#SkIRect_fRight'>fRight</a>, and <a href='#SkIRect_fTop'>fTop</a> is less than <a href='#SkIRect_fBottom'>fBottom</a>.

<a name='SkIRect_adjust'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
void <a href='#SkIRect_adjust'>adjust</a>(int32_t dL, int32_t dT, int32_t dR, int32_t dB)
</pre>

Adjusts <a href='SkIRect_Reference#SkIRect'>SkIRect</a> by adding <a href='#SkIRect_adjust_dL'>dL</a> to <a href='#SkIRect_fLeft'>fLeft</a>, <a href='#SkIRect_adjust_dT'>dT</a> to <a href='#SkIRect_fTop'>fTop</a>, <a href='#SkIRect_adjust_dR'>dR</a> to <a href='#SkIRect_fRight'>fRight</a>, and <a href='#SkIRect_adjust_dB'>dB</a> to <a href='#SkIRect_fBottom'>fBottom</a>.

If <a href='#SkIRect_adjust_dL'>dL</a> is positive, narrows <a href='SkIRect_Reference#SkIRect'>SkIRect</a> on the left. If negative, widens it on the left.
If <a href='#SkIRect_adjust_dT'>dT</a> is positive, shrinks <a href='SkIRect_Reference#SkIRect'>SkIRect</a> on the top. If negative, lengthens it on the top.
If <a href='#SkIRect_adjust_dR'>dR</a> is positive, narrows <a href='SkIRect_Reference#SkIRect'>SkIRect</a> on the right. If negative, widens it on the right.
If <a href='#SkIRect_adjust_dB'>dB</a> is positive, shrinks <a href='SkIRect_Reference#SkIRect'>SkIRect</a> on the bottom. If negative, lengthens it on the bottom.

The resulting <a href='SkIRect_Reference#SkIRect'>SkIRect</a> is not checked for validity. Thus, if the resulting <a href='SkIRect_Reference#SkIRect'>SkIRect</a> left is
greater than right, the <a href='SkIRect_Reference#SkIRect'>SkIRect</a> will be considered empty. Call <a href='#SkIRect_sort'>sort()</a> after this call
if that is not the desired behavior.

### Parameters

<table>  <tr>    <td><a name='SkIRect_adjust_dL'><code><strong>dL</strong></code></a></td>
    <td>offset added to <a href='#SkIRect_fLeft'>fLeft</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_adjust_dT'><code><strong>dT</strong></code></a></td>
    <td>offset added to <a href='#SkIRect_fTop'>fTop</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_adjust_dR'><code><strong>dR</strong></code></a></td>
    <td>offset added to <a href='#SkIRect_fRight'>fRight</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_adjust_dB'><code><strong>dB</strong></code></a></td>
    <td>offset added to <a href='#SkIRect_fBottom'>fBottom</a></td>
  </tr>
</table>

### Example

<div><fiddle-embed name="@IRect_adjust">

#### Example Output

~~~~
rect: 10, 10, 20, 20
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_inset'>inset outset</a>

<a name='SkIRect_contains'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
bool contains(int32_t x, int32_t y)const
</pre>

Returns true if: <code><a href='#SkIRect_fLeft'>fLeft</a> <= <a href='#SkIRect_contains_x'>x</a> < <a href='#SkIRect_fRight'>fRight</a> && <a href='#SkIRect_fTop'>fTop</a> <= <a href='#SkIRect_contains_y'>y</a> < <a href='#SkIRect_fBottom'>fBottom</a></code>.
Returns false if <a href='SkIRect_Reference#IRect'>IRect</a> is empty.

Considers input to describe constructed <a href='SkIRect_Reference#IRect'>IRect</a>: <code>(<a href='#SkIRect_contains_x'>x</a>, <a href='#SkIRect_contains_y'>y</a>, <a href='#SkIRect_contains_x'>x</a> + 1, <a href='#SkIRect_contains_y'>y</a> + 1)</code> and
returns true if constructed area is completely enclosed by <a href='SkIRect_Reference#IRect'>IRect</a> area.

### Parameters

<table>  <tr>    <td><a name='SkIRect_contains_x'><code><strong>x</strong></code></a></td>
    <td>test <a href='SkIPoint_Reference#IPoint'>IPoint</a> x-coordinate</td>
  </tr>
  <tr>    <td><a name='SkIRect_contains_y'><code><strong>y</strong></code></a></td>
    <td>test <a href='SkIPoint_Reference#IPoint'>IPoint</a> y-coordinate</td>
  </tr>
</table>

### Return Value

true if (<a href='#SkIRect_contains_x'>x</a>, <a href='#SkIRect_contains_y'>y</a>) is inside <a href='SkIRect_Reference#IRect'>IRect</a>

### Example

<div><fiddle-embed name="@IRect_contains">

#### Example Output

~~~~
rect: (30, 50, 40, 60) contains (30, 50)
rect: (30, 50, 40, 60) does not contain (40, 50)
rect: (30, 50, 40, 60) does not contain (30, 60)
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_containsNoEmptyCheck'>containsNoEmptyCheck</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_contains'>contains</a>

<a name='SkIRect_contains_2'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
bool contains(int32_t left, int32_t top, int32_t right, int32_t bottom)const
</pre>

Constructs <a href='SkIRect_Reference#SkIRect'>SkIRect</a> to intersect from (<a href='#SkIRect_contains_2_left'>left</a>, <a href='#SkIRect_contains_2_top'>top</a>, <a href='#SkIRect_contains_2_right'>right</a>, <a href='#SkIRect_contains_2_bottom'>bottom</a>). Does not sort
construction.

Returns true if <a href='SkIRect_Reference#SkIRect'>SkIRect</a> contains construction.
Returns false if <a href='SkIRect_Reference#SkIRect'>SkIRect</a> is empty or construction is empty.

### Parameters

<table>  <tr>    <td><a name='SkIRect_contains_2_left'><code><strong>left</strong></code></a></td>
    <td>x-axis minimum of constructed <a href='SkIRect_Reference#SkIRect'>SkIRect</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_contains_2_top'><code><strong>top</strong></code></a></td>
    <td>y-axis minimum of constructed <a href='SkIRect_Reference#SkIRect'>SkIRect</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_contains_2_right'><code><strong>right</strong></code></a></td>
    <td>x-axis maximum of constructed <a href='SkIRect_Reference#SkIRect'>SkIRect</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_contains_2_bottom'><code><strong>bottom</strong></code></a></td>
    <td>y-axis maximum of constructed <a href='SkIRect_Reference#SkIRect'>SkIRect</a></td>
  </tr>
</table>

### Return Value

true if all sides of <a href='SkIRect_Reference#SkIRect'>SkIRect</a> are outside construction

### Example

<div><fiddle-embed name="eae55f284818d9965ec5834747d14a48">

#### Example Output

~~~~
rect: (30, 50, 40, 60) contains (30, 50, 31, 51)
rect: (30, 50, 40, 60) does not contain (39, 49, 40, 50)
rect: (30, 50, 40, 60) does not contain (29, 59, 30, 60)
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_containsNoEmptyCheck'>containsNoEmptyCheck</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_contains'>contains</a>

<a name='SkIRect_contains_3'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
bool contains(const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& r)const
</pre>

Returns true if <a href='SkIRect_Reference#SkIRect'>SkIRect</a> contains <a href='#SkIRect_contains_3_r'>r</a>.
Returns false if <a href='SkIRect_Reference#SkIRect'>SkIRect</a> is empty or <a href='#SkIRect_contains_3_r'>r</a> is empty.

<a href='SkIRect_Reference#SkIRect'>SkIRect</a> contains <a href='#SkIRect_contains_3_r'>r</a> when <a href='SkIRect_Reference#SkIRect'>SkIRect</a> area completely includes <a href='#SkIRect_contains_3_r'>r</a> area.

### Parameters

<table>  <tr>    <td><a name='SkIRect_contains_3_r'><code><strong>r</strong></code></a></td>
    <td><a href='SkIRect_Reference#SkIRect'>SkIRect</a> contained</td>
  </tr>
</table>

### Return Value

true if all sides of <a href='SkIRect_Reference#SkIRect'>SkIRect</a> are outside <a href='#SkIRect_contains_3_r'>r</a>

### Example

<div><fiddle-embed name="@IRect_contains_3">

#### Example Output

~~~~
rect: (30, 50, 40, 60) contains (30, 50, 31, 51)
rect: (30, 50, 40, 60) does not contain (39, 49, 40, 50)
rect: (30, 50, 40, 60) does not contain (29, 59, 30, 60)
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_containsNoEmptyCheck'>containsNoEmptyCheck</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_contains'>contains</a>

<a name='SkIRect_contains_4'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
bool contains(const <a href='SkRect_Reference#SkRect'>SkRect</a>& r)const
</pre>

Returns true if <a href='SkIRect_Reference#SkIRect'>SkIRect</a> contains <a href='#SkIRect_contains_4_r'>r</a>.
Returns false if <a href='SkIRect_Reference#SkIRect'>SkIRect</a> is empty or <a href='#SkIRect_contains_4_r'>r</a> is empty.

<a href='SkIRect_Reference#SkIRect'>SkIRect</a> contains <a href='#SkIRect_contains_4_r'>r</a> when <a href='SkIRect_Reference#SkIRect'>SkIRect</a> area completely includes <a href='#SkIRect_contains_4_r'>r</a> area.

### Parameters

<table>  <tr>    <td><a name='SkIRect_contains_4_r'><code><strong>r</strong></code></a></td>
    <td><a href='SkRect_Reference#SkRect'>SkRect</a> contained</td>
  </tr>
</table>

### Return Value

true if all sides of <a href='SkIRect_Reference#SkIRect'>SkIRect</a> are outside <a href='#SkIRect_contains_4_r'>r</a>

### Example

<div><fiddle-embed name="@IRect_contains_4">

#### Example Output

~~~~
rect: (30, 50, 40, 60) contains (30, 50, 31, 51)
rect: (30, 50, 40, 60) does not contain (39, 49, 40, 50)
rect: (30, 50, 40, 60) does not contain (29, 59, 30, 60)
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_containsNoEmptyCheck'>containsNoEmptyCheck</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_contains'>contains</a>

<a name='SkIRect_containsNoEmptyCheck'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
bool <a href='#SkIRect_containsNoEmptyCheck'>containsNoEmptyCheck</a>(int32_t left, int32_t top, int32_t right, int32_t bottom)const
</pre>

Constructs <a href='SkIRect_Reference#SkIRect'>SkIRect</a> from (<a href='#SkIRect_containsNoEmptyCheck_left'>left</a>, <a href='#SkIRect_containsNoEmptyCheck_top'>top</a>, <a href='#SkIRect_containsNoEmptyCheck_right'>right</a>, <a href='#SkIRect_containsNoEmptyCheck_bottom'>bottom</a>). Does not sort
construction.

Returns true if <a href='SkIRect_Reference#SkIRect'>SkIRect</a> contains construction.
Asserts if <a href='SkIRect_Reference#SkIRect'>SkIRect</a> is empty or construction is empty, and if SK_DEBUG is defined.

Return is undefined if <a href='SkIRect_Reference#SkIRect'>SkIRect</a> is empty or construction is empty.

### Parameters

<table>  <tr>    <td><a name='SkIRect_containsNoEmptyCheck_left'><code><strong>left</strong></code></a></td>
    <td>x-axis minimum of constructed <a href='SkIRect_Reference#SkIRect'>SkIRect</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_containsNoEmptyCheck_top'><code><strong>top</strong></code></a></td>
    <td>y-axis minimum of constructed <a href='SkIRect_Reference#SkIRect'>SkIRect</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_containsNoEmptyCheck_right'><code><strong>right</strong></code></a></td>
    <td>x-axis maximum of constructed <a href='SkIRect_Reference#SkIRect'>SkIRect</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_containsNoEmptyCheck_bottom'><code><strong>bottom</strong></code></a></td>
    <td>y-axis maximum of constructed <a href='SkIRect_Reference#SkIRect'>SkIRect</a></td>
  </tr>
</table>

### Return Value

true if all sides of <a href='SkIRect_Reference#SkIRect'>SkIRect</a> are outside construction

### Example

<div><fiddle-embed name="@IRect_containsNoEmptyCheck">

#### Example Output

~~~~
rect: (30, 50, 40, 60) contains (30, 50, 31, 51)
rect: (30, 50, 40, 60) does not contain (39, 49, 40, 50)
rect: (30, 50, 40, 60) does not contain (29, 59, 30, 60)
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_contains'>contains</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_contains'>contains</a>

<a name='SkIRect_containsNoEmptyCheck_2'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
bool <a href='#SkIRect_containsNoEmptyCheck'>containsNoEmptyCheck</a>(const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& r)const
</pre>

Returns true if <a href='SkIRect_Reference#SkIRect'>SkIRect</a> contains construction.
Asserts if <a href='SkIRect_Reference#SkIRect'>SkIRect</a> is empty or construction is empty, and if SK_DEBUG is defined.

Return is undefined if <a href='SkIRect_Reference#SkIRect'>SkIRect</a> is empty or construction is empty.

### Parameters

<table>  <tr>    <td><a name='SkIRect_containsNoEmptyCheck_2_r'><code><strong>r</strong></code></a></td>
    <td><a href='SkIRect_Reference#SkIRect'>SkIRect</a> contained</td>
  </tr>
</table>

### Return Value

true if all sides of <a href='SkIRect_Reference#SkIRect'>SkIRect</a> are outside <a href='#SkIRect_containsNoEmptyCheck_2_r'>r</a>

### Example

<div><fiddle-embed name="@IRect_containsNoEmptyCheck_2">

#### Example Output

~~~~
rect: (30, 50, 40, 60) contains (30, 50, 31, 51)
rect: (30, 50, 40, 60) does not contain (39, 49, 40, 50)
rect: (30, 50, 40, 60) does not contain (29, 59, 30, 60)
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_contains'>contains</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_contains'>contains</a>

<a name='SkIRect_intersect'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
bool intersect(const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& r)
</pre>

Returns true if <a href='SkIRect_Reference#SkIRect'>SkIRect</a> intersects <a href='#SkIRect_intersect_r'>r</a>, and sets <a href='SkIRect_Reference#SkIRect'>SkIRect</a> to intersection.
Returns false if <a href='SkIRect_Reference#SkIRect'>SkIRect</a> does not intersect <a href='#SkIRect_intersect_r'>r</a>, and leaves <a href='SkIRect_Reference#SkIRect'>SkIRect</a> unchanged.

Returns false if either <a href='#SkIRect_intersect_r'>r</a> or <a href='SkIRect_Reference#SkIRect'>SkIRect</a> is empty, leaving <a href='SkIRect_Reference#SkIRect'>SkIRect</a> unchanged.

### Parameters

<table>  <tr>    <td><a name='SkIRect_intersect_r'><code><strong>r</strong></code></a></td>
    <td>limit of result</td>
  </tr>
</table>

### Return Value

true if <a href='#SkIRect_intersect_r'>r</a> and <a href='SkIRect_Reference#SkIRect'>SkIRect</a> have area in common

### Example

<div><fiddle-embed name="@IRect_intersect"><div>Two <a href='undocumented#SkDebugf'>SkDebugf</a> calls are required. If the calls are combined, their arguments
may not be evaluated in left to right order: the printed intersection may
be before or after the call to intersect.
</div>

#### Example Output

~~~~
intersection: 30, 60, 50, 80
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_Intersects'>Intersects</a> <a href='#SkIRect_intersectNoEmptyCheck'>intersectNoEmptyCheck</a> <a href='#SkIRect_join'>join</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_intersect'>intersect</a>

<a name='SkIRect_intersect_2'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
bool intersect(const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& a, const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& b)
</pre>

Returns true if <a href='#SkIRect_intersect_2_a'>a</a> intersects <a href='#SkIRect_intersect_2_b'>b</a>, and sets <a href='SkIRect_Reference#SkIRect'>SkIRect</a> to intersection.
Returns false if <a href='#SkIRect_intersect_2_a'>a</a> does not intersect <a href='#SkIRect_intersect_2_b'>b</a>, and leaves <a href='SkIRect_Reference#SkIRect'>SkIRect</a> unchanged.

Returns false if either <a href='#SkIRect_intersect_2_a'>a</a> or <a href='#SkIRect_intersect_2_b'>b</a> is empty, leaving <a href='SkIRect_Reference#SkIRect'>SkIRect</a> unchanged.

### Parameters

<table>  <tr>    <td><a name='SkIRect_intersect_2_a'><code><strong>a</strong></code></a></td>
    <td><a href='SkIRect_Reference#SkIRect'>SkIRect</a> to intersect</td>
  </tr>
  <tr>    <td><a name='SkIRect_intersect_2_b'><code><strong>b</strong></code></a></td>
    <td><a href='SkIRect_Reference#SkIRect'>SkIRect</a> to intersect</td>
  </tr>
</table>

### Return Value

true if <a href='#SkIRect_intersect_2_a'>a</a> and <a href='#SkIRect_intersect_2_b'>b</a> have area in common

### Example

<div><fiddle-embed name="@IRect_intersect_2">

#### Example Output

~~~~
intersection: 30, 60, 50, 80
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_Intersects'>Intersects</a> <a href='#SkIRect_intersectNoEmptyCheck'>intersectNoEmptyCheck</a> <a href='#SkIRect_join'>join</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_intersect'>intersect</a>

<a name='SkIRect_intersectNoEmptyCheck'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
bool <a href='#SkIRect_intersectNoEmptyCheck'>intersectNoEmptyCheck</a>(const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& a, const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& b)
</pre>

Returns true if <a href='#SkIRect_intersectNoEmptyCheck_a'>a</a> intersects <a href='#SkIRect_intersectNoEmptyCheck_b'>b</a>, and sets <a href='SkIRect_Reference#SkIRect'>SkIRect</a> to intersection.
Returns false if <a href='#SkIRect_intersectNoEmptyCheck_a'>a</a> does not intersect <a href='#SkIRect_intersectNoEmptyCheck_b'>b</a>, and leaves <a href='SkIRect_Reference#SkIRect'>SkIRect</a> unchanged.

Asserts if either <a href='#SkIRect_intersectNoEmptyCheck_a'>a</a> or <a href='#SkIRect_intersectNoEmptyCheck_b'>b</a> is empty, and if SK_DEBUG is defined.

### Parameters

<table>  <tr>    <td><a name='SkIRect_intersectNoEmptyCheck_a'><code><strong>a</strong></code></a></td>
    <td><a href='SkIRect_Reference#SkIRect'>SkIRect</a> to intersect</td>
  </tr>
  <tr>    <td><a name='SkIRect_intersectNoEmptyCheck_b'><code><strong>b</strong></code></a></td>
    <td><a href='SkIRect_Reference#SkIRect'>SkIRect</a> to intersect</td>
  </tr>
</table>

### Return Value

true if <a href='#SkIRect_intersectNoEmptyCheck_a'>a</a> and <a href='#SkIRect_intersectNoEmptyCheck_b'>b</a> have area in common

### Example

<div><fiddle-embed name="d35fbc9fdea71df8b8a12fd3da50d11c">

#### Example Output

~~~~
intersection: 30, 60, 50, 80
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_Intersects'>Intersects</a> <a href='#SkIRect_intersect'>intersect</a> <a href='#SkIRect_join'>join</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_intersect'>intersect</a>

<a name='SkIRect_intersect_3'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
bool intersect(int32_t left, int32_t top, int32_t right, int32_t bottom)
</pre>

Constructs <a href='SkIRect_Reference#SkIRect'>SkIRect</a> to intersect from (<a href='#SkIRect_intersect_3_left'>left</a>, <a href='#SkIRect_intersect_3_top'>top</a>, <a href='#SkIRect_intersect_3_right'>right</a>, <a href='#SkIRect_intersect_3_bottom'>bottom</a>). Does not sort
construction.

Returns true if <a href='SkIRect_Reference#SkIRect'>SkIRect</a> intersects construction, and sets <a href='SkIRect_Reference#SkIRect'>SkIRect</a> to intersection.
Returns false if <a href='SkIRect_Reference#SkIRect'>SkIRect</a> does not intersect construction, and leaves <a href='SkIRect_Reference#SkIRect'>SkIRect</a> unchanged.

Returns false if either construction or <a href='SkIRect_Reference#SkIRect'>SkIRect</a> is empty, leaving <a href='SkIRect_Reference#SkIRect'>SkIRect</a> unchanged.

### Parameters

<table>  <tr>    <td><a name='SkIRect_intersect_3_left'><code><strong>left</strong></code></a></td>
    <td>x-axis minimum of constructed <a href='SkIRect_Reference#SkIRect'>SkIRect</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_intersect_3_top'><code><strong>top</strong></code></a></td>
    <td>y-axis minimum of constructed <a href='SkIRect_Reference#SkIRect'>SkIRect</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_intersect_3_right'><code><strong>right</strong></code></a></td>
    <td>x-axis maximum of constructed <a href='SkIRect_Reference#SkIRect'>SkIRect</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_intersect_3_bottom'><code><strong>bottom</strong></code></a></td>
    <td>y-axis maximum of constructed <a href='SkIRect_Reference#SkIRect'>SkIRect</a></td>
  </tr>
</table>

### Return Value

true if construction and <a href='SkIRect_Reference#SkIRect'>SkIRect</a> have area in common

### Example

<div><fiddle-embed name="200422990eded2f754ab9893118f2645"><div>Two <a href='undocumented#SkDebugf'>SkDebugf</a> calls are required. If the calls are combined, their arguments
may not be evaluated in <a href='#SkIRect_intersect_3_left'>left</a> to <a href='#SkIRect_intersect_3_right'>right</a> order: the printed intersection may
be before or after the call to intersect.
</div>

#### Example Output

~~~~
intersection: 30, 60, 50, 80
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_intersectNoEmptyCheck'>intersectNoEmptyCheck</a> <a href='#SkIRect_Intersects'>Intersects</a> <a href='#SkIRect_join'>join</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_intersect'>intersect</a>

<a name='SkIRect_Intersects'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
static bool <a href='#SkIRect_Intersects'>Intersects</a>(const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& a, const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& b)
</pre>

Returns true if <a href='#SkIRect_Intersects_a'>a</a> intersects <a href='#SkIRect_Intersects_b'>b</a>.
Returns false if either <a href='#SkIRect_Intersects_a'>a</a> or <a href='#SkIRect_Intersects_b'>b</a> is empty, or do not intersect.

### Parameters

<table>  <tr>    <td><a name='SkIRect_Intersects_a'><code><strong>a</strong></code></a></td>
    <td><a href='SkIRect_Reference#SkIRect'>SkIRect</a> to intersect</td>
  </tr>
  <tr>    <td><a name='SkIRect_Intersects_b'><code><strong>b</strong></code></a></td>
    <td><a href='SkIRect_Reference#SkIRect'>SkIRect</a> to intersect</td>
  </tr>
</table>

### Return Value

true if <a href='#SkIRect_Intersects_a'>a</a> and <a href='#SkIRect_Intersects_b'>b</a> have area in common

### Example

<div><fiddle-embed name="@IRect_Intersects">

#### Example Output

~~~~
intersection
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_IntersectsNoEmptyCheck'>IntersectsNoEmptyCheck</a> <a href='#SkIRect_intersect'>intersect</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_intersect'>intersect</a>

<a name='SkIRect_IntersectsNoEmptyCheck'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
static bool <a href='#SkIRect_IntersectsNoEmptyCheck'>IntersectsNoEmptyCheck</a>(const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& a, const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& b)
</pre>

Returns true if <a href='#SkIRect_IntersectsNoEmptyCheck_a'>a</a> intersects <a href='#SkIRect_IntersectsNoEmptyCheck_b'>b</a>.
Asserts if either <a href='#SkIRect_IntersectsNoEmptyCheck_a'>a</a> or <a href='#SkIRect_IntersectsNoEmptyCheck_b'>b</a> is empty, and if SK_DEBUG is defined.

### Parameters

<table>  <tr>    <td><a name='SkIRect_IntersectsNoEmptyCheck_a'><code><strong>a</strong></code></a></td>
    <td><a href='SkIRect_Reference#SkIRect'>SkIRect</a> to intersect</td>
  </tr>
  <tr>    <td><a name='SkIRect_IntersectsNoEmptyCheck_b'><code><strong>b</strong></code></a></td>
    <td><a href='SkIRect_Reference#SkIRect'>SkIRect</a> to intersect</td>
  </tr>
</table>

### Return Value

true if <a href='#SkIRect_IntersectsNoEmptyCheck_a'>a</a> and <a href='#SkIRect_IntersectsNoEmptyCheck_b'>b</a> have area in common

### Example

<div><fiddle-embed name="dba234d15162fb5b26e1a96529ca6a2a">

#### Example Output

~~~~
intersection
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_Intersects'>Intersects</a> <a href='#SkIRect_intersect'>intersect</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_intersect'>intersect</a>

<a name='Join'></a>

<a name='SkIRect_join'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
void join(int32_t left, int32_t top, int32_t right, int32_t bottom)
</pre>

Constructs <a href='SkIRect_Reference#SkIRect'>SkIRect</a> to intersect from (<a href='#SkIRect_join_left'>left</a>, <a href='#SkIRect_join_top'>top</a>, <a href='#SkIRect_join_right'>right</a>, <a href='#SkIRect_join_bottom'>bottom</a>). Does not sort
construction.

Sets <a href='SkIRect_Reference#SkIRect'>SkIRect</a> to the union of itself and the construction.

Has no effect if construction is empty. Otherwise, if <a href='SkIRect_Reference#SkIRect'>SkIRect</a> is empty, sets
<a href='SkIRect_Reference#SkIRect'>SkIRect</a> to construction.

### Parameters

<table>  <tr>    <td><a name='SkIRect_join_left'><code><strong>left</strong></code></a></td>
    <td>x-axis minimum of constructed <a href='SkIRect_Reference#SkIRect'>SkIRect</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_join_top'><code><strong>top</strong></code></a></td>
    <td>y-axis minimum of constructed <a href='SkIRect_Reference#SkIRect'>SkIRect</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_join_right'><code><strong>right</strong></code></a></td>
    <td>x-axis maximum of constructed <a href='SkIRect_Reference#SkIRect'>SkIRect</a></td>
  </tr>
  <tr>    <td><a name='SkIRect_join_bottom'><code><strong>bottom</strong></code></a></td>
    <td>y-axis maximum of constructed <a href='SkIRect_Reference#SkIRect'>SkIRect</a></td>
  </tr>
</table>

### Example

<div><fiddle-embed name="c00ef06289d21db70340e465690e0e08">

#### Example Output

~~~~
join: 10, 20, 55, 65
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_set'>set</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_join'>join</a>

<a name='SkIRect_join_2'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
void join(const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& r)
</pre>

Sets <a href='SkIRect_Reference#SkIRect'>SkIRect</a> to the union of itself and <a href='#SkIRect_join_2_r'>r</a>.

Has no effect if <a href='#SkIRect_join_2_r'>r</a> is empty. Otherwise, if <a href='SkIRect_Reference#SkIRect'>SkIRect</a> is empty, sets <a href='SkIRect_Reference#SkIRect'>SkIRect</a> to <a href='#SkIRect_join_2_r'>r</a>.

### Parameters

<table>  <tr>    <td><a name='SkIRect_join_2_r'><code><strong>r</strong></code></a></td>
    <td>expansion <a href='SkIRect_Reference#SkIRect'>SkIRect</a></td>
  </tr>
</table>

### Example

<div><fiddle-embed name="@IRect_join_2">

#### Example Output

~~~~
join: 10, 20, 55, 65
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_set'>set</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_join'>join</a>

<a name='Sorting'></a>

<a name='SkIRect_sort'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
void <a href='#SkIRect_sort'>sort()</a>
</pre>

Swaps <a href='#SkIRect_fLeft'>fLeft</a> and <a href='#SkIRect_fRight'>fRight</a> if <a href='#SkIRect_fLeft'>fLeft</a> is greater than <a href='#SkIRect_fRight'>fRight</a>; and swaps
<a href='#SkIRect_fTop'>fTop</a> and <a href='#SkIRect_fBottom'>fBottom</a> if <a href='#SkIRect_fTop'>fTop</a> is greater than <a href='#SkIRect_fBottom'>fBottom</a>. Result may be empty,
and <a href='#SkIRect_width'>width()</a> and <a href='#SkIRect_height'>height()</a> will be zero or positive.

### Example

<div><fiddle-embed name="@IRect_sort">

#### Example Output

~~~~
rect: 30, 50, 20, 10
sorted: 20, 10, 30, 50
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_makeSorted'>makeSorted</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_sort'>sort</a>

<a name='SkIRect_makeSorted'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
<a href='SkIRect_Reference#SkIRect'>SkIRect</a> <a href='#SkIRect_makeSorted'>makeSorted</a>()const
</pre>

Returns <a href='SkIRect_Reference#SkIRect'>SkIRect</a> with <a href='#SkIRect_fLeft'>fLeft</a> and <a href='#SkIRect_fRight'>fRight</a> swapped if <a href='#SkIRect_fLeft'>fLeft</a> is greater than <a href='#SkIRect_fRight'>fRight</a>; and
with <a href='#SkIRect_fTop'>fTop</a> and <a href='#SkIRect_fBottom'>fBottom</a> swapped if <a href='#SkIRect_fTop'>fTop</a> is greater than <a href='#SkIRect_fBottom'>fBottom</a>. Result may be empty;
and <a href='#SkIRect_width'>width()</a> and <a href='#SkIRect_height'>height()</a> will be zero or positive.

### Return Value

sorted <a href='SkIRect_Reference#SkIRect'>SkIRect</a>

### Example

<div><fiddle-embed name="@IRect_makeSorted">

#### Example Output

~~~~
rect: 30, 50, 20, 10
sorted: 20, 10, 30, 50
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_sort'>sort</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_makeSorted'>makeSorted</a>

<a name='SkIRect_EmptyIRect'></a>

---

<pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0">
static const <a href='SkIRect_Reference#SkIRect'>SkIRect</a>& <a href='#SkIRect_EmptyIRect'>EmptyIRect</a>()
</pre>

Returns a reference to immutable empty <a href='SkIRect_Reference#SkIRect'>SkIRect</a>, set to (0, 0, 0, 0).

### Return Value

global <a href='SkIRect_Reference#SkIRect'>SkIRect</a> set to all zeroes

### Example

<div><fiddle-embed name="@IRect_EmptyIRect">

#### Example Output

~~~~
rect: 0, 0, 0, 0
~~~~

</fiddle-embed></div>

### See Also

<a href='#SkIRect_MakeEmpty'>MakeEmpty</a>

